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  1. #1
    Player
    dspguy's Avatar
    Join Date
    Aug 2013
    Posts
    1,667
    Character
    Jain Farstrider
    World
    Leviathan
    Main Class
    Marauder Lv 100
    This game is already easy mode in relation to games of yesteryear. Honestly, is running something like expert roulette that much different than playing a single player game? I can't recall running the dungeon any differently depending on my group. They might as well be 3 NPCs. If anything, the NPCs in trusts actually talk more.

    Most dungeons go like this:
    - While waiting to start, some people say "hey, hi o/ "
    - I do the rotation I always do regardless of who is in the party
    - no one says anything until the last boss which is "gg"

    How is that much different than a single player game anyway? In older games, you weren't matched up with strangers. You could do very very little solo. There was very little solo advancement at all.

    Of course, certain content is clearly MMO-centric like raids and I guess PvP. I think many MMOs have become more solo-friendly. If not specific solo-friendly, why don't we call it, introvert-friendly. Being matched up with people, not having to talk strategy, etc.
    (2)

  2. #2
    Player
    Nighthawky2010's Avatar
    Join Date
    Jul 2015
    Location
    Limsa Lomsa
    Posts
    284
    Character
    Nighthawky Mlmlxix
    World
    Midgardsormr
    Main Class
    Summoner Lv 100
    Quote Originally Posted by dspguy View Post
    This game is already easy mode in relation to games of yesteryear. Honestly, is running something like expert roulette that much different than playing a single player game? I can't recall running the dungeon any differently depending on my group. They might as well be 3 NPCs. If anything, the NPCs in trusts actually talk more.

    Most dungeons go like this:
    - While waiting to start, some people say "hey, hi o/ "
    - I do the rotation I always do regardless of who is in the party
    - no one says anything until the last boss which is "gg"

    How is that much different than a single player game anyway? In older games, you weren't matched up with strangers. You could do very very little solo. There was very little solo advancement at all.

    Of course, certain content is clearly MMO-centric like raids and I guess PvP. I think many MMOs have become more solo-friendly. If not specific solo-friendly, why don't we call it, introvert-friendly. Being matched up with people, not having to talk strategy, etc.
    well said!!
    (1)