This is why I'm not a fan of making trusts for older content. Otherwise I'd be indifferent to it, but changing the old content exclusively because poorly coded AI can't handle it is something I'm not on board with.They've hurt older dungeons already. Things are different purely because duty support NPCs were unable to execute certain mechanics, or perhaps the devs decided they'd be too demanding for a solo new player to figure out alone, like throwing the switch on Keeper of the Lake's old endboss.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

