There's far better single player games out there to be enjoyed so it really does strike me as very strange for the game to essentially step away from what it advertised itself as primarily being - an MMO.

It's not like it has the sort of broad choice that single player games are known for with their overall narrative. Our character is given very little agency or ability to make decisions after all - and even with the move to a single player focus, I doubt that is going to change. FFXVI certainly didn't tap into the amount of choice afforded with the likes of The Witcher 3 or Baldur's Gate 3.

My best guess is that the game is just going to pander more and more to the crowd that essentially want a visual novel that tells them how amazing their self insert is with ample ship teasing even as more content designed to be completed with other players is chipped away at.

I'm sure some of the usual suspects will show up to downplay the problem but the more the game panders to venue goers and gposers the less those of us who want more than that seem to get.