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  1. #1
    Player IceBlueNinja's Avatar
    Join Date
    Jan 2020
    Posts
    525
    Character
    Blade Beoulve
    World
    Faerie
    Main Class
    Sage Lv 90

    Healer solo experience in VC dungeon

    Idk if its just me but it seem when I run sage its a walk in the park and I take almost lil to no hurt but some how if I try whm/sch/ast feels like a struggle mess anyone else feel so? Just curious. My experiences are

    AST=personal dps is way low as usual so takes eternity to finish things
    WHM= High damage but poor to no way to restore mp efficiently
    SCH=the pre casting of shields=fairy is slower to heal vs kardia proc which is faster self healing for myself, ofc its kit just I do not see how strong it is imo always a problem healer to me
    Sage=I can toss out alot of E diag mix with holos/kera/taro giving me stupid amounts of migi(by stupid I mean busted), I have panima/hani/physis all this passive instant regens/migitations and constant mp restore its like it barely feels like a challenge as sage. Dosis 330pot and pleghma 3 600pot vs the other 3 healers seems another huge difference idk though if I can say this surpass solace of whm or honestly still ends up beating out its damage being you gotta be burning 3 lilly before able to use it.
    (0)
    Last edited by IceBlueNinja; 07-16-2023 at 01:35 AM.

  2. #2
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    The regular Nanamo dungeon?

    I farmed my last routes up on WHM, the dungeon dot absolutely demolishes trash packs on a solo queue. MP regen was never really a concern for me although I do have a fair bit of piety, I just threw regen on myself, maintained dia/dungeon dot and kept assize/lilies on cooldown. Barely needed to pay attention tbh.
    (6)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  3. #3
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,129
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    Assuming story, scholar wasn’t particularly involved, Selene was more than enough to keep me alive as long as I didn’t stand in the bad and honestly even when I did it wasn’t a one shot. Zero piety and less than abyssos bis when I last visited - ballpark 615 maybe. I don’t think the tank action is strictly necessary, I vaguely remember eating a tb without it and being fine - there was shielding and/or probably soil involved for that though.
    (1)

  4. #4
    Player IceBlueNinja's Avatar
    Join Date
    Jan 2020
    Posts
    525
    Character
    Blade Beoulve
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Sebazy View Post
    The regular Nanamo dungeon?

    I farmed my last routes up on WHM, the dungeon dot absolutely demolishes trash packs on a solo queue. MP regen was never really a concern for me although I do have a fair bit of piety, I just threw regen on myself, maintained dia/dungeon dot and kept assize/lilies on cooldown. Barely needed to pay attention tbh.
    Ah yes sorry for specifying the nanamo ones yes, I just got one more thing to unlike to get the savages or whatever had to find a darn guide since I kinda lost which paths I have done haha. I guess yeah piety would be of use on whm, its a stat I never ever had meld even during stormblood days so I guess it would make up a difference.
    (0)

  5. #5
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,685
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    I vaguely remember of barely needing any sort of shield, heals, or mits from our own kits with any of 4 healers when soloing because Variant Spirit Dart that melts trash pulls & helps with boss dps, and Variant Rampart that trivializes a lot incoming damages with ridiculously low cooldown. Heals are mostly coincidental from things like Assize, Star, Pneuma, or from weaving one or two of many of our overabundant free healing tool.
    (5)

  6. #6
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,183
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    I remember trying this one solo as an AST and being bored more than anything else because your DPS is so low that it does take quite a bit of time to take anything out. Also since its so low using the cards on yourself doesn't do enough to make any real kind of difference since it's just a % increase in damage output, which when added to an already low DPS gives it no kind of increase that would really change anything.
    (1)

  7. #7
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,044
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Pictomancer Lv 100
    In as many healer threads as I’ve seen you in I still struggle to see how you can see how SCH’s healing is weak, it’s the strongest healer of the 4 and it isn’t particularly close
    (5)

  8. #8
    Player IceBlueNinja's Avatar
    Join Date
    Jan 2020
    Posts
    525
    Character
    Blade Beoulve
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Supersnow845 View Post
    In as many healer threads as I’ve seen you in I still struggle to see how you can see how SCH’s healing is weak, it’s the strongest healer of the 4 and it isn’t particularly close
    I did say it healing its weak yes I misworded how I said it on the post but, its more that its the most annoying and clunky healer to play where with whm/sage/ast feels more fluid and straight forward. Its biggest weakness to me is not only its pet locks out some of it kits it seem to lack mobility like having to pre casting shields instead of having the ability to use em on the move which I always liked better on noct ast and sage even if their weaker, but holos/haima/panihma counters the weak E prog, E diag is powerful anyways, E prog is my only grip with sage which I think needs a tune up. I can manage the busy style of an ast card and play far better than the clunky sch pet management that is why I always have a gripe on sch. Everyone has a certain class they just do not play well or fits their style. I love blm and wanna learn it but I rather rdm cause its much more fluid in flow.
    (1)
    Last edited by IceBlueNinja; 07-24-2023 at 04:39 AM.

  9. #9
    Player
    Supersnow845's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    6,044
    Character
    Andreas Cestelle
    World
    Jenova
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by IceBlueNinja View Post
    I did say it healing its weak yes I misworded how I said it on the post but, its more that its the most annoying and clunky healer to play where with whm/sage/ast feels more fluid and straight forward. Its biggest weakness to me is not only its pet locks out some of it kits it seem to lack mobility like having to pre casting shields instead of having the ability to use em on the move which I always liked better on noct ast and sage even if their weaker, but holos/haima/panihma counters the weak E prog, E diag is powerful anyways, E prog is my only grip with sage which I think needs a tune up. I can manage the busy style of an ast card and play far better than the clunky sch pet management that is why I always have a gripe on sch. Everyone has a certain class they just do not play well or fits their style. I love blm and wanna learn it but I rather rdm cause its much more fluid in flow.
    I’ll give you if you are used to SGE SCH can feel clunky but the rest is more just a facet of SCH being such an old job that’s never really had a skill wipe and reset

    Skills like dissipation still exist because back when it was released skills came with trade offs, you didn’t just every skill only has upsides and it leads to a lot of SCH’s unique gameplay because it’s one of the few classes that still maintains a skill with clear downsides as one of its capstone skills

    As for movement SGE is more mobile because of eukrasia but that’s meant to counter SCH’s totem healing, sacred soil and all of the fairy skills can be placed and heal far away from the SCH’s position which is one of the most useful skills in savage and part of what makes SCH so strong in savage (aside from also dominating SGE in shield strength and Judy doing more damage)
    (0)

  10. #10
    Player IceBlueNinja's Avatar
    Join Date
    Jan 2020
    Posts
    525
    Character
    Blade Beoulve
    World
    Faerie
    Main Class
    Sage Lv 90
    Quote Originally Posted by Supersnow845 View Post
    I’ll give you if you are used to SGE SCH can feel clunky but the rest is more just a facet of SCH being such an old job that’s never really had a skill wipe and reset

    Skills like dissipation still exist because back when it was released skills came with trade offs, you didn’t just every skill only has upsides and it leads to a lot of SCH’s unique gameplay because it’s one of the few classes that still maintains a skill with clear downsides as one of its capstone skills

    As for movement SGE is more mobile because of eukrasia but that’s meant to counter SCH’s totem healing, sacred soil and all of the fairy skills can be placed and heal far away from the SCH’s position which is one of the most useful skills in savage and part of what makes SCH so strong in savage (aside from also dominating SGE in shield strength and Judy doing more damage)
    Not sure if it was a error, but whats judy? Also even ast that is to be the hardest healer feels was easier to handle then sch. I played stormblood ast which many thought was overwhelming when the cards each had different effect and you have the potency card increase/double duration/aoe aka royal road to use/time dilation and still all that having to manage all that + combust 1 and 2 still felt easier than sch.
    (1)

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