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  1. #12
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,160
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Renathras View Post
    Embolden should effect all damage on the RDM. It does for everyone else and it's not like there's a lot of non-magical damage RDM even uses; just auto-attacks and the extremely uncommon un-enchanted melee strikes (Enchanted are magic as are Fleche and Contre Sixte).
    Fleche, Contre-Sixte, Corps-a-corps, Displacement, and Engagement are all physical.


    If Embolden affected all damage, it would increase the potency of the RDM opener by a whole 72p, and non-opener bursts by no more than that.
    (360 + 460 + 130 + 130 + 180 +180) * 0.05 = 72

    Even just increasing the potency of all five of those attacks by 10p would increase RDM output by more than we'd get from expanding Embolden to affect them.



    Quote Originally Posted by Renathras View Post
    I'm not sure about putting all the mana cost on the first strike of the combo, since that could be really punishing if something bad happens after the first strike that causes you to not be able to execute the combo. Right now, you suffer a hit and just have to recover, but this would be even more punishing, I think.
    Agree. The melee combo should not have its entire cost deducted as soon as the combo starts. The current implementation allows for flexibility and recovery.
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    Last edited by Rongway; 07-17-2023 at 06:54 AM.