Title. Here is the link of the document. I have it formatted as paperless with charts to make it easier to read the ability details.
https://docs.google.com/document/d/1...it?usp=sharing
This is a complete overhaul of the job up to level 90, it functions entirely differently to how DRK does now.
It contains MP management in the form of:
- Dark Arts (2500)
- Shadowskin/The Blackest Night (2500)
- Dark Passenger/Shadowbringer (2500)
And before you go on a tangent about Stormblood DA, this DA isn't going to give you carpal tunnel. You use Dark Arts on three abilities, with one being relegated to your burst.
- Power Slash
- Stalwart Soul
- Scourge (only usable while Darkside is active, more on that shortly)
Souleater is removed and replaced with Power Slash. When you need to preserve MP you simply don't use DA with Power Slash/Stalwart Soul.
Power Slash and Stalwart Soul both grant stacks of Dark Descent. Dark Descent is used on:
- Carve and Spit (requires 2 stacks)
- Abyssal Drain (requires 2 stacks)
- Darkside (requires 1-5 stacks)
You use Carve and Spit and Abyssal Drain to not overcap on Dark Descent stacks; and as stated in the document, Darkside gives you a damage buff depending on how many stacks of Dark Descent you currently hold, and uses them all upon execution.
That being said, Darkside is no longer a passive damage buff, and I boosted most of the potencies by 20% to compensate for that, which is why they are different compared to how they are as of current patch.
Furthermore, Darkside also upgrades actions. And is as follows:
- Hard Slash -> Spinning Slash
- Souleater -> Scourge
- Unleash -> Tar Pit
Recall when I stated that Scourge is one of the actions that is boosted by Dark Arts, and that I also mentioned just before that is only usable during Darkside. This is so that in single target situations, you can still use Dark Arts as an active MP spender during your burst.
In order to prevent a confliction between sacrificing defense for damage to use Dark Arts, Shadowskin/The Blackest Night now provide free usages of Dark Arts, and both cost the same amount of MP. Instead of the status for this being Dark Arts, this boon is now called Dark Dance. This solves any issues with something being a damage gain over the other and making either or irrelevant.
Blood Weapon is reverted to it's Stormblood variant. It gives a 10% haste for 15 seconds.
In order to make Darkside usable for your opener, Delirium now immediately grants the maximum amount of stacks of Dark Descent that can be held. It also extends Blood Weapon by 8s like it did in Stormblood.
The cooldowns are formatted in such a way for if they remove the 2 minute burst meta, if they do not, the cooldowns are as follows.
- Blood Weapon: 60s
- Blood Price: 30s
- Darkside: 120s
- Delirium: 60s
- Salted Earth: 90s
After some feedback on it I decided to make a Blood Gauge version as well, here is the link to it:
https://docs.google.com/document/d/1...it?usp=sharing
The biggest changes are as follows:
- Scourge is now a GCD DoT that needs to be maintained. It is NOT linked to any combos and does not interrupt combos either.
- Bloodspiller and Quietus takes the place of Power Slash and Unleash during Darkside, respectively. Spinning Slash still replaces Hard Slash.
- Edge and Flood of Shadow are introduced at lvl 74 as Blood Gauge spenders that cost 50 Blood Gauge.
- Power Slash and Stalwart soul increase the Blood Gauge by 25 with the Dark Arts Combo Bonus
- Darkside damage buff is now 3 stages with increments of 5% for ease of access.
- 25 Blood Gauge: 5%
- 50 Blood Gauge: 10%
- 75 Blood Gauge: 15%
Changes to BOTH versions:
- Blood Price is removed
- Dark Mind is now separate from Oblation again, as well as Dark Mind being introduced at lvl 48
- MP costs removed on Unleash and Stalwart Soul
- Sole Survivor, though revamped, has returned
- Several Potency Adjustments
- Dark Passenger/Shadowbringer is now on a 35s cooldown
In the Dark Descent version, Scourge no longer provides Dark Descent stacks
In the Blood Gauge version, Bloodspiller no longer increases the Blood Gauge
[Updated as of 7/17/23]