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  1. #1
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,078
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Hasrat View Post
    For that matter, I also enjoyed Skinchange, and absolutely want that one to return.
    Skinchange was a good quick one once you realised you could inspect the targets directly in first-person view rather than finnicking through the menus.
    (1)
    Last edited by Iscah; 07-11-2023 at 08:51 AM. Reason: Typo

  2. #2
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Iscah View Post
    Skinchange was a good quick one one you realised you could inspect the targets directly in first-person view rather than finnicking through the menus.
    That was definitely the only way to do it...not sure why people would have a hard time with that one when you can just go first person, look at the person, then find their twin. Maybe run back and forth to double check parts, but it was definitely one of the quicker ones to do.
    (1)

  3. #3
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Iscah View Post
    Skinchange was a good quick one once you realised you could inspect the targets directly in first-person view rather than finnicking through the menus.
    First person? I didn't even bother with that, just moved camera around myself in a way to get a good look. Also had the advantage of not being piled in on all the others trying to inspect; I could be several steps away with camera zoomed out from myself, but perfectly close to NPC.

    Much as I enjoyed it, I do also recognize, it they were to bring it back, it really should be able to rotate in more models/races, which.. does just mean more work for (re)designing it all.

    Similar to Time of My Life, if their intention was having one of every race/gender represented to be familiar with and emulate, is now increasingly hard to fit all examples on/around stage.
    (0)

  4. #4
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,078
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Hasrat View Post
    Similar to Time of My Life, if their intention was having one of every race/gender represented to be familiar with and emulate, is now increasingly hard to fit all examples on/around stage.
    They probably could have put the dancers in clusters of three or something. Pick groups that won't collide with each other while emoting.

    Or just have people learn to recognise other races with similar animations. I recall the female Miqo'te being close enough to my Midlander emotes that I could follow her if the Midlander dancer wasn't present.

    Alternately, bring it back with some specialised dance moves instead of generic emotes, then you can pick it from the icon/name. Maybe require people to memorise strings of dance moves that get longer as the game goes on.
    (1)

  5. #5
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Iscah View Post
    I recall the female Miqo'te being close enough to my Midlander emotes that I could follow her if the Midlander dancer wasn't present.
    Small correction: All races/genders were always present. There was, however, a small floating stage I believe above the middle that 4 dancers were relegated to. You really had to play with the camera to get a good view of them, tho.

    Which is where my hunch that their intention was to include all representatives comes from, and adding bun/cattos made it cumbersome (not to mention now it's not an even split, until/unless female hroth happen).
    (0)