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  1. #11
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    While we're at it, we're a touch hyper-intelligent wizard heavy. I love me a good wizard paired with some theorizing, but the main cast of characters are all Sharlayan PhDs hosting grad student exposition dumps every other quest and I'm kiiiiinda sick of it.

    More to the topic, I don't mind philosophy so long as it's grounded and has stakes. I didn't dislike Endwalker's story like several people in General do, but the flattest parts for me were where it showed off its lack of stakes. Y'shtola is nearly becoming genre savvy self-aware of her invincibility and is using it to her advantage. For all of the talk about death and sacrifice, we've had to give nothing up for a really long time.
    (22)
    Last edited by Semirhage; 07-08-2023 at 01:39 AM.

  2. #12
    Player
    Kranel_San's Avatar
    Join Date
    Aug 2021
    Location
    Gridania
    Posts
    1,001
    Character
    Krann Starwarden
    World
    Zodiark
    Main Class
    Reaper Lv 100
    Quote Originally Posted by TheDecay View Post
    Exactly. Once or twice is fine but they've been doing this for six years now and it's really getting stale. There's really only so many times they can use the existentialist/defying fate trope before it completely loses its power.
    Exactly. It's in fact kind of refreshing to attempt changing the theme of story-telling in order to appeal to more players and reflect that reality composes of more than one aspect, giving life to both the characters and the world itself. However, the way CBU3 has done it so far is too much, and I'd really appreciate a new change of story-telling themes.

    Quote Originally Posted by Remish View Post
    I personally thought the story was incredible. I had a lot of fun on patch day and felt on the edge of my seat constantly. It's 6.1 and beyond where I feel disappointed. The lack of longevity with content and a story not remotely as engaging. The fake disbands of the scions that never should have happened.
    The first part of EW (Up until the defeat of Zodiark) was enjoyable to me, but everything that happened afterward? Not really.

    6.1 and its grounded adventure into the Alzadaal's legacy was also quite enjoyable and refreshing, although the void storyline has been dragged into philosophy again with the meaning of "Friendship & Trust" being the main theme of it, in addition to the unnecessary prolonging of it. It could have ended in 6.4 or even in 6.3 but it seems we're going to have another round in 6.5

    Unless 7.0 is a fully grounded adventure, I'm not looking forward to it, and my expectations are even lower knowing Zero is included in it, as she's the current mean through which CBU3 is injecting philosophy into the story.
    (17)

  3. #13
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,313
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    I think the reason for it is because this is what Final Fantasy games often try to do. Through their adventure they enter doubts and depressions and question the meaning of life and what they are fighting for, and Yoshi-P wanted to take that from the Final Fantasy games and do it in all this game's expansions as well.

    Apparently EW resonated a lot with people suffering from depression who had not benefitted from any other sort of therapies, so it was a good thing for that reason alone.

    The expansions can do this sort of thing whilst still having proper character development because it happened in some of the old final fantasy games. If they tackle depression, they can just do it in a way where the depression affects a particular character such as Thancred and watching him go through this whole period of depression and then come out of it and overcome the last boss with you.
    (9)
    In other news, there is no technical debt from 1.0.
    "We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
    https://youtu.be/ge32wNPaJKk?t=560

    Quote Originally Posted by Jeeqbit View Post
    Want to know why new content will never last more than 20 minutes? Full breakdown:

  4. #14
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Hm. I'm having a weird thought here, and I'm not sure if it's a synaptic misfire or something worth writing down. I think one of the things that's been nagging at me about the story lately is the weird mix of philosophies they're doing. What I mean by that is, they're talking a big game about meaning, despair, struggling forward despite it all, etc etc. And then they're pairing it with this weird mushy "everyone's just trying their best and everyone's a good person deep down and there are no real villains only people we haven't spent enough time yapping philosophy at" vague-occasionally-venturing-into-cutesy kumbaya vibe that's just....nooooot landing with me, especially in the EW patch content. I've encountered some meaty, juicy stories that mix existential angst with humor, but something about this isn't doing it for me.
    (24)

  5. #15
    Player
    Xaruko_Nexume's Avatar
    Join Date
    Jun 2021
    Posts
    671
    Character
    Xaruko Solo
    World
    Seraph
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by ZephyrMenodora View Post
    All the things OP dislikes are exactly the story beats that I love about XIV. When Endwalker came out, 3 people close to me all passed away young. It was a hard time in my life and the messaging about life and value resonated with me.
    Are you me? Lol jk but seriously I was thinking the same thing when I read the op, and wasn't going to comment but you obviously also get it. This game and its stories of forgiveness, compassion, they all struck me at my core at a time when I really needed them.
    (12)

  6. #16
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,285
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Xaruko_Nexume View Post
    Are you me? Lol jk but seriously I was thinking the same thing when I read the op, and wasn't going to comment but you obviously also get it. This game and its stories of forgiveness, compassion, they all struck me at my core at a time when I really needed them.
    There really is some beautiful messaging about life in these stories. Obviously not all have to really enjoy this type of story, but these little reminders can really hit home for others like us.
    (7)

  7. #17
    Player
    TheDecay's Avatar
    Join Date
    Jun 2023
    Posts
    169
    Character
    Gabon Decay
    World
    Marilith
    Main Class
    Monk Lv 90
    Quote Originally Posted by Semirhage View Post
    Hm. I'm having a weird thought here, and I'm not sure if it's a synaptic misfire or something worth writing down. I think one of the things that's been nagging at me about the story lately is the weird mix of philosophies they're doing. What I mean by that is, they're talking a big game about meaning, despair, struggling forward despite it all, etc etc. And then they're pairing it with this weird mushy "everyone's just trying their best and everyone's a good person deep down and there are no real villains only people we haven't spent enough time yapping philosophy at" vague-occasionally-venturing-into-cutesy kumbaya vibe that's just....nooooot landing with me, especially in the EW patch content. I've encountered some meaty, juicy stories that mix existential angst with humor, but something about this isn't doing it for me.
    It's because existentialism is a philosophy that is against essentializing yourself or others. It's about living authentically.

    However, some of the main characters in FF14 are very much not living authentically, at least to normal humans like us. They are caricatures, tropes, essences. For a game that has frequently espoused the virtue of celebrating humanity, the human experience, and free will, even if it means making mistakes and being flawed, most of the main Scions do not seem to actually do so since HW. Long gone are the days of Alphinaud actually suffering any consequence from his mistakes. Failing again and again and yet persisting, like Camus' Sisphyus, even if it were futile, can be a potent symbol. Some of the Scions reference this idea at times, saying that they will fight even if the odds are insurmountable. But in the story they are as surmountable as a gentle, carpeted straight road.

    Living authentically is not easy. Living authentically is scary because failure no longer has an external excuse - failures belong to you. That kind of is the point of existentialism. If there are no stakes, the philosophy rings hollow, because anyone can do it. Anyone can defy fate if they know they're not going to actually die. Anyone can say that they embrace humanity's flaws and failures if people always get inspired by them and are nice to them - and if they do not, they almost always will after two quests of convincing with good deeds. Anyone can want to fight on if they never failed.

    The philosophy the Scions espouse only has merit if we start seeing them actually display human flaws and fail more often.
    (21)

  8. #18
    Player
    Kailea_Nagisa's Avatar
    Join Date
    Apr 2011
    Posts
    967
    Character
    Kailea Nagisa
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Sounds more like you are just salty for some reason more then they stories are bad
    (14)

  9. #19
    Player Hurlstone's Avatar
    Join Date
    Jun 2014
    Posts
    867
    Character
    Valamist Hurlstone
    World
    Phoenix
    Main Class
    Red Mage Lv 90
    Hmm... na, I am OK with philosophising and exploring interesting themes. Does the game always get it right? No, it does not always hit the mark (And please can we not have any more fake-out deaths? I do not want anyone to die, but that just silly haha) but name any piece of storytelling that is perfect. I for one really enjoyed Endwalker and what it explored, plus I would rather that they try to do something and fail, rather then just force itself to be a soulless adventure. Final Fantasy, heck fantasy fiction in general, has always been good at doing this. Exploring themes in ways that can only be done in these types of settings and worlds. I think its a shame how people almost think such stories are ‘childish’ nowadays. Honestly, in this crap sack of a Capitalist hate-filled world, we need all the messages of hope that we can get!

    If people feel different then fair enough, and I hope they enjoy future content more. To me, one of the beautiful things about fiction is just how subjective it is. I for one am just over half way through FFXVI but am really enjoy the story. The writing of certain characters could be better, but overall I am very happy, especially with character likes Clive and Cid.
    (4)

  10. #20
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by TheDecay View Post
    It's because existentialism is a philosophy that is against essentializing yourself or others. It's about living authentically.

    However, some of the main characters in FF14 are very much not living authentically, at least to normal humans like us. They are caricatures, tropes, essences. For a game that has frequently espoused the virtue of celebrating humanity, the human experience, and free will, even if it means making mistakes and being flawed, most of the main Scions do not seem to actually do so since HW. Long gone are the days of Alphinaud actually suffering any consequence from his mistakes. Failing again and again and yet persisting, like Camus' Sisphyus, even if it were futile, can be a potent symbol. Some of the Scions reference this idea at times, saying that they will fight even if the odds are insurmountable. But in the story they are as surmountable as a gentle, carpeted straight road.

    Living authentically is not easy. Living authentically is scary because failure no longer has an external excuse - failures belong to you. That kind of is the point of existentialism. If there are no stakes, the philosophy rings hollow, because anyone can do it. Anyone can defy fate if they know they're not going to actually die. Anyone can say that they embrace humanity's flaws and failures if people always get inspired by them and are nice to them - and if they do not, they almost always will after two quests of convincing with good deeds. Anyone can want to fight on if they never failed.

    The philosophy the Scions espouse only has merit if we start seeing them actually display human flaws and fail more often.
    Yeah, I think the clash is extra dissonant because I've seen it done well, especially outside FFXIV. Shadowbringers? Great. Mwah. A fantastical character we see making a evil choices for a recognizably human reason? Alphinaud telling him "it makes no difference" was excellent. Confronting someone who claims they have no choice and reminding them that everything comes down to choices is one of the places an existentialist story truly shines.

    Endwalker's been riding too long on "oh, this group of people despises me, stands between me and my goal? I wonder what the right choice could b...PFFFFFF nevermind I'll just bake them an effing pie or something and they'll let me pass because now they see I'm a hero".

    Those aren't choices. Nobody behaves like that. It's taking any avenue toward believable writing and mulching it under the Power of Love and Friendship.
    (20)

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