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  1. #1
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,286
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90

    Aesthetical wishlist for 7.0

    So, there are many threads with complaints or wants for jobs, but disregarding mechanics, complexities (or lack of), or problems that we have nowadays, what are your wishes for the jobs that you play regarding theme/flavor?

    Not talking about full reworks that also come with thematic changes, but things that get added to complement your job fantasy, like how suddenly WHM's elemental magic evolved into glare/dia, or BLM started getting void-themed spells.
    (0)

  2. #2
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,286
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    For the jobs I currently play

    Dancer: I'd love to see the theme of fire explored somehow. We see a little nudge of it with Fan Dance IV's blue fire and the Dancer NPCs toying with fire effects (although cosmetic) during their quests.

    Summoner: The obvious path of adding Shiva, Ramuh and Leviathan as another set of gemstones unlocked with Phoenix.

    Black Mage: More thunder magic that isn't related to just a dot. Unlikely, but the resurgence of those discontinued BLM spells like Drain or other Final Fantasy status spells as - selfish - utility.

    White Mage: Unlikely, but a resurgence of elemental dps actions as big hitters, like Flood, Tornado or Quake.

    Red Mage: The ice (Verblizzard, verfreeze?) element incorporated somewhere.
    (1)
    Last edited by Raikai; 07-07-2023 at 12:42 PM.

  3. #3
    Player
    Sililos's Avatar
    Join Date
    Nov 2013
    Posts
    289
    Character
    Sililos Sanura
    World
    Sophia
    Main Class
    Dancer Lv 100
    As a Dancer, i think i would be happy with some armor made with my job in mind. Not Bard, Not Mech but Dancer for once.
    (2)

  4. #4
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,286
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Sililos View Post
    As a Dancer, i think i would be happy with some armor made with my job in mind. Not Bard, Not Mech but Dancer for once.
    As much as I wrote the OP with job actions in mind... but you know, you're completely right. Most of the aiming items are either 'Marksman' or 'Commando' - Dancers get completely shafted, having to revisit the same items over and over. Not even mentioning when the Aiming group gets something that is unrealistic for all of them, like heavy armored ensembles.
    (0)

  5. #5
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    Chaotic Spring slight rework, less floating in the air and less chord sounds.
    Heavens' Thrust sound oomph update.
    Vorpal Thrust update.
    I rather they don't touch the other single target weaponskills and possibly ruin them, they already look extremely cool.
    The AoE ones though, I really hate how Coerthan Torment and Draconian Fury look so rectangly?, Doom Spike and Sonic Thrust look so good by comparison.
    I'm almost positive LC and or DS are gonna get cut or merged, whatever happens to that they need an update, I don't expect DS tether to ever come back, but maybe something that looks like blood of the dragon for the full buff duration?
    (2)

  6. #6
    Player
    Aco505's Avatar
    Join Date
    Dec 2021
    Posts
    815
    Character
    Aco Nale
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by ZiraZ View Post
    Chaotic Spring slight rework, less floating in the air and less chord sounds.
    Noooo. I like it! Though I can see why some are annoyed by it.

    I never understood why the sound of HT was so dull.

    I wish the blue aura from BotD was there when you have 1 or more eyes. It should be simple to implement, like WAR or DRK glowing when they have Beast Gauge or Darkside up, and I'm pretty sure someone directly asked Yoshi-P to keep this in the past, before EW was released and the new job actions were shown.

    Piercing Talon needs an upgrade as well and I also wish our 5th positional became stronger and had a new animation but only in that position, the 4th would stay the same.

    Oh, and make Raiden Thrust and Draconian Fury a permanent upgrade. True Thrust and Doom Spike are imho outdated (and kinda ugly, less so for DoS I guess...) animations and you only mostly use them once per fight and downtime phase.
    (1)

  7. #7
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,503
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Talking about Monk here, there needs to be some animation updates, True Strike and Snap Punch are probably the 2 that need it most. Things like Dolphin Blow or adding more kicking animations. Something like a Somersault animation would have been good, but they put it into Celestial Revolution, which you never see.

    Onto MCH, the only animation I really think needs an update is Gauss Round, it just gets lost. I'm thinking maybe something along the lines of much more recoil on the character and an animation that indicates a high speed projectile. I'm thinking a bright blue beam of light with circles that pop out of it, almost like a sonic boom effect.

    From the DPS I play often, that is all I have, mainly taking the more boring animations and breathing new life into them.
    (3)

  8. #8
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,286
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Mikey_R View Post
    Something like a Somersault animation would have been good, but they put it into Celestial Revolution, which you never see.
    I rarely touch monk, but it's crazy that they thought it was a good idea to put such an interesting animation into something that is considered a gameplay mistake for the job. Not gonna lie, but that and the action's name could even be a sprout trap.
    (1)

  9. #9
    Player
    Rychu's Avatar
    Join Date
    May 2023
    Posts
    107
    Character
    Damian Ravenhold
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    As a long time Red mage main, I would love if they leaned into the idea of RDM summoning swords to fight like fleche and contre sixte. Yeah its removed pretty far from the basic idea of balancing white and black magic that red mages are known for but the developers are already showing that they are running out of ideas to move red mage forward with with Endwalker just giving an alright mitigation in the current raid tier, skill upgrades which are more for visual appearance than anything else, and an albeit cool looking but ultimately meh finisher for the sword combo.
    (1)

  10. #10
    Player
    ZiraZ's Avatar
    Join Date
    Dec 2021
    Posts
    536
    Character
    Zira Zira
    World
    Jenova
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Aco505 View Post
    Noooo. I like it! Though I can see why some are annoyed by it.

    I never understood why the sound of HT was so dull.

    I wish the blue aura from BotD was there when you have 1 or more eyes. It should be simple to implement, like WAR or DRK glowing when they have Beast Gauge or Darkside up, and I'm pretty sure someone directly asked Yoshi-P to keep this in the past, before EW was released and the new job actions were shown.

    Piercing Talon needs an upgrade as well and I also wish our 5th positional became stronger and had a new animation but only in that position, the 4th would stay the same.

    Oh, and make Raiden Thrust and Draconian Fury a permanent upgrade. True Thrust and Doom Spike are imho outdated (and kinda ugly, less so for DoS I guess...) animations and you only mostly use them once per fight and downtime phase.
    I just think the Spring would look much better if it started grounded and ended in a small jump, right now the second you press it you are floating, just a quick jump like the 123 MCH combos, first you start doing the swipe attack grounded but then you jump and end with the small dive animation.
    (2)

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