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Thread: A PLD question

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  1. #1
    Player
    primarisgoazrr's Avatar
    Join Date
    May 2023
    Posts
    58
    Character
    Philippos Berean
    World
    Siren
    Main Class
    Paladin Lv 100

    A PLD question

    So has Confiteor and the blade combo always been just damage, sacred chain and no healing? Because I could’ve swore it healed you, but when I looked it doesn’t. Has it always been this way, or did I just assume it was because of PVE?
    (0)

  2. #2
    Player RyanCousland's Avatar
    Join Date
    Dec 2020
    Posts
    377
    Character
    Rion Cousland
    World
    Excalibur
    Main Class
    Rogue Lv 90
    I assume youre talking about the royal authority combo, or do you mean Phalanx either way Once a target is hit with confetti, they get a debuff called sacred claim which heals you or your allies 2k per attack, you should be able to see it in the battle/attack log(or whatever its called) if you're not seeing it or if it's not happening then might be a bug but tbh the healing is a bit minimal so maybe its just not noticeable
    (3)

  3. #3
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,570
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by primarisgoazrr View Post
    So has Confiteor and the blade combo always been just damage, sacred chain and no healing? Because I could’ve swore it healed you, but when I looked it doesn’t. Has it always been this way, or did I just assume it was because of PVE?
    It is PvE where Confiteor and Blade of Valor combo do healing to the Paladin directly. In PvP this is revised as a utility benefitting your whole party but requires additional attacks.

    Upside, oGCDs (Abilities) like Shieldbash and Intervene count for the 2000 HP heal and an AOE counts for each Sacred Claim target hit, so a Warrior or Dancer with their spin dance gets a lot of value from it. It also stacks on top of your Atonement heals.

    The Atonement heal probably was made like PvE attack spells healing due to frequency of them but still being melee range
    (0)