I know that the idea of more sword-wielding jobs may be unpopular, but I would love to see a dual wielding sword job for melee. In particular, I want something built off of the Ivalician Unyielding Blade, drawing on techniques from Orlandeau and Meliadoul (i.e. Crush Helm). It could fit with the Scouting aesthetic, because Templars/Divine Knights wear hooded armor sets. Perhaps it could use a mix of light and darkness themed attacks with the likes of Northswain's Strike and Shadowblade, paired up with debuffs like Twice-come Ruin. You could mix in some inspiration from other magic sword techniques, like Mystic Knight, Rune Fencer, or even Celes' Runic.

Ideally, the base weapon type should be a hand-and-a-half sword, without any curves, spikes, or cutlass handles like you get on DRK for some reason. Alternatively, they could draw inspiration from something like Cloud's Fusion Sword and have a pair of longswords that assemble to form a bigger weapon on special attacks, either a twinblade or greatsword.

I think that the DEX reliance of Scouting is another issue in itself, given that most melee players want the flexibility to swap within their chosen role, but that's something for another time.