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  1. #1
    Player
    Tizzy_Tormentor's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    632
    Character
    Tizzy Tormentor
    World
    Omega
    Main Class
    Machinist Lv 100
    They'll never add a DoT class since they already pretty much pruned all the existing ones. The game can't really handle a job having too many DoT effects running.
    (1)

  2. #2
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,651
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Tizzy_Tormentor View Post
    They'll never add a DoT class since they already pretty much pruned all the existing ones. The game can't really handle a job having too many DoT effects running.
    Game can handle two on a job at least and can also utilise transformative DoTs, like upgrading a DoT into a super DoT for instance. Part of the gameplay could also accelerate how fast it ticks and speed up the duration of the debuff as well. There is also the incredibly easy solution of "don't make both your DoTs equal duration", "don't make them have half a min or longer duration" and "don't add a refresh that enhances both to the max timer without any cost to it". Yes I am massively dissing Bard here, no I am not sorry.

    Improbable, not impossible. Unlikely, not never.
    (4)