- More survivability for ranged DPS (I'd take anything at this point, a bit higher HP pools averaging 55k HP, or some actual mitigators)
- Fixing the automatch to even the "roles" better
- Duo queues for casual mode, with a matchmaker trying to field an equal amount of duos in both teams
- More reactive Purify
- Louder, more identifiable Silence sound effect when you get silenced
- A decent objective UI clearly showing which side on the progress bar you're on, and a visual/sound timer when the time is about to be up before overtime or victory (it's silly we still don't have anything telling you if you're on the left or right and who is winning and when)
- Removing the hitbox edges around the walls in volcano map