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  1. #1
    Player
    kaynide's Avatar
    Join Date
    May 2014
    Posts
    2,881
    Character
    Kris Goldenshield
    World
    Tonberry
    Main Class
    Gladiator Lv 100
    The physics engine. By god the physics engine.. what were they thinking with adding "jumping puzzles" to this, let alone jumping puzzles that rely in invisible hitboxes.
    (19)

  2. #2
    Player
    Celine_Aurora's Avatar
    Join Date
    Jul 2022
    Posts
    103
    Character
    Celine Aurora
    World
    Ragnarok
    Main Class
    Scholar Lv 100
    Not enough content in major patches, and too much downtime between them.
    (23)

  3. #3
    Player
    Godzillaxpowerrangers's Avatar
    Join Date
    Sep 2013
    Posts
    261
    Character
    Ayatane Wolfblade
    World
    Cerberus
    Main Class
    Reaper Lv 100
    Not enough cow bell.
    (7)

  4. #4
    Player
    Zeastria's Avatar
    Join Date
    Jan 2023
    Location
    ¯\_(ツ)_/¯
    Posts
    507
    Character
    Nathaniel Lenox
    World
    Twintania
    Main Class
    Scholar Lv 100
    It has turned into a single player game rather than an mmo.
    - PvP is ...bad.
    - Content to promote social interactions is nonexistent.
    - No Global Chat
    (8)
    SCH/AST/DNC/VPR/SMN

  5. #5
    Player
    DixieBellOCE's Avatar
    Join Date
    Mar 2022
    Location
    Limsa Lominsa
    Posts
    1,132
    Character
    Playful Kitten
    World
    Ravana
    Main Class
    Dancer Lv 100
    Combat is boring and bland after 10 years.
    (9)

  6. #6
    Player
    Cyreil's Avatar
    Join Date
    Mar 2016
    Posts
    358
    Character
    Zyreil'a Yeren
    World
    Balmung
    Main Class
    Alchemist Lv 90
    Male Miqote hands.
    (6)

  7. #7
    Player AwesomeJr44's Avatar
    Join Date
    Apr 2020
    Location
    Amaurot
    Posts
    1,128
    Character
    Marel Nobelle
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    I'll do you nine better, I'll do ten.

    1) The patches are too long and too small for how long we have to wait to get them.

    2) There's no good midcore content to comfortably get you from Extreme to Savage unless you're at the beginning of an expansion (referring to easier Savages like P1S)

    3) Gearing is still not perfect. The tomestone half of gearing still sucks and raid weapons have no right costing eight books.

    4) The 6.0/6.x MSQ storylines have both been pretty terrible.

    5) 'Causal' content is generally too easy. Normal raids and certain Alliance raids are usually exempt from this, but dungeons and normal trials are in general just way too boring.

    6) Expansions are too formulaic in their structure. A particularly bad example is Lakshmi in Stormblood. It is VERY clear that she only exists because "oop it's level 67, we need a trial!" It even goes down to the quest structure. There's no good narrative reason to have the story split between Labyrinthos and Thavnair at the beginning of Endwalker, it's only done because the other expansions did it. This wouldn't necessarily be a terrible thing if it wasn't so obvious when it was impacting things.

    7) Casual side content is all but dead, with any new casual side content released this expansion practically being DOA. This might be fixed next expansion but it's a really bad issue right now.

    8) It takes way too long for new balance patches. When a problem with job balancing is introduced, the common dev response is to just wait until the next patch to fix it, when it should be to fix it as soon as they can.

    9) PvP is really really bad. I don't feel like I need to explain why.

    10) The community is too defensive of the game's flaws, often to the game's detriment.
    (23)
    Last edited by AwesomeJr44; 07-07-2023 at 08:47 AM.

  8. #8
    Player
    CStrife912's Avatar
    Join Date
    Jul 2015
    Posts
    470
    Character
    Alexia Kusanagi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by AwesomeJr44 View Post
    ....
    Like I know its opinions but your stating these like facts which are basically untrue....
    1- Subjective to the type of player honestly
    2 - Agreed
    3- Sort of agree (Book cost yeah cut it down)
    4,5,6,7- Subjective to the individual outside of I agree partially to formulaic expansion design
    8 - Depends I guess then again my class hasn't been affected
    9- Debatable frontlines yeah, CC is not so bad still needs a few tiny tweaks
    10- Defensive of flaws yeah but its also the reverse...people passionately hate or have gripes to the games detriment there is no middle ground in this forum its one or the other sadly.

    ANYWAY
    1- Gear glamour and dying system needs an overhaul
    2- Crafting needs to be more rewarding and harder (Put expert recipe conditions into base stuff to thwart somewhat macro spamming and make expert even harder)
    3- ilvl sync needs tweaking and level cap 2 levels above a dungeon needs to be removed and you be capped at the level required.
    4- Overworld needs to expand on the FATE system to bring more life there.
    (2)

  9. #9
    Player AwesomeJr44's Avatar
    Join Date
    Apr 2020
    Location
    Amaurot
    Posts
    1,128
    Character
    Marel Nobelle
    World
    Midgardsormr
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by CStrife912 View Post
    Like I know its opinions but your stating these like facts which are basically untrue....
    Sometimes I wonder if this is just a running joke.
    (8)

  10. #10
    Player
    Lunaxia's Avatar
    Join Date
    Jul 2015
    Posts
    1,220
    Character
    Ashe Sinclair
    World
    Phoenix
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Enkidoh View Post
    Game doesn't have enough content set in Ancient (pre-Sundering) times - 'Asciantown-Adventure!' Amaurot under the sea, and a floating research facility and it's dirty little secret containment centre underneath aren't enough. I want more Amaurot Gang adventures!
    Honestly, I'd be over the moon solely with an Ancient EP - I don't even need the original cast to sell it. Amaurot and Elpis were stunning, the lore is fascinating and the possibilities for stories feels endless. FFXIV does high fantasy incredibly well, and after witnessing the likes of Norvrandt, Mare Lamentorum and Ultima Thule I think they'd be in their element creating brand new settings unrestrained by the constraints of having to fit everything neatly into the boundaries of Hydaelyn.

    Quote Originally Posted by AwesomeJr44 View Post
    2) There's no good midcore content to comfortably get you from Extreme to Savage unless you're at the beginning of an expansion (referring to easier Savages like P1S)
    I really wish they would put more energy overall into encouraging players into harder content, giving them the education necessary to actually succeed there from earlier on and deconstructing the perception of Savage and the like as this impenetrable bastion of gaming skill that only the top percentage of players can try. They're shooting themselves in the foot by putting the time into developing this content without attempting to up participation, and if they insist that players bored with the game should be turning in that direction, the least they can do is bring it to the fore and make it less of a niche within the game.
    (9)

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