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  1. #1
    Player
    Boys's Avatar
    Join Date
    Apr 2023
    Posts
    51
    Character
    Riot Trooper
    World
    Spriggan
    Main Class
    Paladin Lv 90

    As Paladin I resisted knockback a few times WITHOUT Arm's Length effect. What is it?

    My imagination? I've read through official job guide - nothing (bad at reading though).
    (0)

  2. #2
    Player
    Boys's Avatar
    Join Date
    Apr 2023
    Posts
    51
    Character
    Riot Trooper
    World
    Spriggan
    Main Class
    Paladin Lv 90
    Wait, is it dodge/evade? Can you evade those attacks?
    (0)

  3. #3
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,905
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Some knockbacks rely on you taking damage so if you had Hallowed up or a big enough shield to absorb the attack it will not knock you back, although that usually doesn't happen in any higher end content.

    Hard to say definitively without knowing in what fight you resisted the knockback.
    (6)

  4. #4
    Player
    Sazuzaki's Avatar
    Join Date
    Sep 2021
    Location
    Ul'Dah
    Posts
    182
    Character
    Sazu Velgr
    World
    Jenova
    Main Class
    Dark Knight Lv 90
    More than likely you just had a shield on you, or Hallowed Ground.
    (2)

  5. #5
    Player
    JacobNewblood's Avatar
    Join Date
    May 2021
    Location
    Gridania
    Posts
    94
    Character
    Jacob Newblood
    World
    Balmung
    Main Class
    Pictomancer Lv 100
    as others have mentioned,
    KBs that deal damage can sometimes be avoided if you have a strong shield and or do not take the damage
    An example is Ifrits volcanic burst.
    (3)

  6. #6
    Player
    Alpheus's Avatar
    Join Date
    Aug 2013
    Posts
    335
    Character
    Alphyn Vyrs
    World
    Faerie
    Main Class
    Arcanist Lv 100
    Yea if you're shielded some knockbacks are negated completely. This is more common in ARR and less common as you prog the game however. As SCH shields were deemed too strong and this was one of the ways the Devs used of combating that, as it nullified mechanics of positioning in certain cases. However even when it was common you still very much approached each one on a case by case basis, there is a lot of arbitrary design decisions to what would later on be called common mechanics with standardized visuals as it's encounter design language. Those discrepancies have largely been fixed as the Devs make content Trust compatible, but I do hope they can allocate time in their schedule to at some point take a look at the non Trust compatible content, not to make them compatible but just an overview of the visualizations for mechanics and maybe standardize them so they match more fully. I think that would go a long way.

    They could even keep these knock-back inconsistencies but give them unique damage typing so when you're hit by such things you can eventually eyeball precisely which ones as a Shield healer you can help mitigate, which can help push Healers in general to GCD shield the party more regularly and build up more considered habits should players wish to proceed to EX and above content. And at least introduce some decision making for Healers in casual content in terms of looking for opportunities to maximize everyone's uptime on the boss w/o worrying about certain knockbacks.
    (1)
    Last edited by Alpheus; 07-02-2023 at 09:09 AM.

  7. #7
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Another possibility is if you used intervene at the right moment you’ll gap close to the monster at the same time as the knockback so it’ll look like you ignored it.
    (1)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  8. #8
    Player
    Alpheus's Avatar
    Join Date
    Aug 2013
    Posts
    335
    Character
    Alphyn Vyrs
    World
    Faerie
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Cabalabob View Post
    Another possibility is if you used intervene at the right moment you’ll gap close to the monster at the same time as the knockback so it’ll look like you ignored it.
    This is so fun to pull off in the final fight in Orbonne. Best feeling of maximizing uptime ever. VERY latency heavy though in my experience. Was close to being consistent with it when it was still relatively new content but I'm old now.
    (2)