Quote Originally Posted by Mort View Post
The biggest reason i dont like it, is like OP said, weapons is tied to each class. I want to be able to use a set of weapons for each job. Its quite ugly how they did with Conjurer and Thaumaturge, both use quite the same weapons. Also its going to get even more ugly when they need a new class for each new weapon, then add 2-3 jobs for each class.
Well, they may appear the same, but it was well thought out.
Think of the classes the weapons represent: Conjurer is like a caretaker of Gaia (Hydaelyn), and it's defining weapons are staves and wands made from the earth: trees, leaves, etc.
Thaumaturge is a Church-like entity, the iron hand of the Twelve. Their weapons are much more like the "heavier" classes: pure metal, but with a look of certain elegance.
And they haven't said much, but I think it's pretty logically apparent that they are going to have multiple jobs per class, and probably only need to add a few more classes overall.
Wouldn't mind some sort of Fencer, myself.