Yes, let's make the rewards for the hardest difficulty not worth the time and effort so that "casuals" can feel like they're just as good as hardcore players. That's exactly what this MMO needs.
Your idea will essentially have everyone running around with the same gear so you don't feel butthurt that people are better than you.
Your idea of "catering too much to the hardcore" is simply any catering to the hardcore. Hard to get loot should be good, not just a +1 hardly any better version of the easy loot.
I really don't understand you guys at all, they're adding special loot for everyone at every difficulty level so everyone can be happy. Why are you against this? Are you just bent on f***ing over the hardcore players so you can feel unique snowflake or so that no one is comparatively better geared than you? You really don't get what making all loot pretty much the same would in essence f***k over and alienate hardcore players. (Stat difference of 3 STR between Normal and HARD? Really? That's a joke.)

LT;DR Hardcore players should be rewarded for their time and effort and not be punished because casuals want gear that is just as good.

Quote Originally Posted by Zezlar View Post
"I dont want it to fail due to catering to the hardcore players too much."

Best line of the thread. When has this game favored hardcore players? Outside of a few fights, this game is not hard at all. Unless of course you're speaking of the low RNG which doesn't favor them either outside of the fact that they spend more time on it.
That's ironic because this whole thread is catering to casuals.