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  1. #1
    Player
    Yusuke's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    19
    Character
    Grifith Rapturespell
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by MrKupo View Post
    I sure hope the content finder isn't that simple. I was under the impression that content finder will be more akin to something like how we search for servers on counterstrike rather than random matchmaking. People can put up extra info for their parties like {need someone experienced} would be nice.

    Also, content finder is a replacement for shouts in Ul'dah. It should be made clear that you are more likely to get a win if you are with an LS or by then a Free Company that can get together often and practice these. Pickup groups are generally what you described the content finder will create. I'm cool with that. If I don't feel like waiting for any of my LS to want to do it, I'll find a pickup group. The content finder makes finding a pickup group that much easier.
    The content finder is more than a replacement for /shout. At the interview with Yoshi P at E3, he said it was also intended for casual players to group together to play the content. His point is that it won't matter if the content is too difficult for casual players that can't spend so much time on the game. Cause you have to admit, it is very difficult. It's nice that they're increasing the drop rate but they need to have a better range of difficulty for average and casual players. Especially since a good deal of people are going to be grouping up with random folks they don't know. Most of these battles are so difficult that they require a ton of dedication, skill, practice, and communication between the players which is typically accomplished among linkshell members who have spent a lot of time running these things together. Grouping up with people who many times won't be on the same page will present a problem.
    (2)

  2. #2
    Player
    Platinumstorm's Avatar
    Join Date
    Mar 2011
    Posts
    748
    Character
    Chardut Mazzma
    World
    Excalibur
    Main Class
    Archer Lv 100
    I really agree with the OP. It's a great strategy and somewhat emulates the success Blizzard has had in balancing different skill levels of players. If they can avoid the "content is dead after the next patch" syndrome, then it will be a successful design.

    As a side comment, I absolutely find it hilarious when people trash WoW for being too easy, and then I see how poorly they perform in battle settings in FFXIV. It blows my mind.
    (2)

  3. #3
    Player
    Eliseus's Avatar
    Join Date
    Apr 2012
    Posts
    407
    Character
    Eliseus Kayne
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Platinumstorm View Post
    I really agree with the OP. It's a great strategy and somewhat emulates the success Blizzard has had in balancing different skill levels of players. If they can avoid the "content is dead after the next patch" syndrome, then it will be a successful design.

    As a side comment, I absolutely find it hilarious when people trash WoW for being too easy, and then I see how poorly they perform in battle settings in FFXIV. It blows my mind.
    WoW is too easy.
    (0)