Quote Originally Posted by Gentaro View Post
Remove teleport, it ruins the atmosphere of the game and brings it down to WoW-like quest-rushing.

If we had more than 5 areas I'd like to see certain telepoints, but like this..... maybe one in Coerthas? That's it.

I miss the travelling.... has anyone ever used the ship in the past 6 months?
I use the ship, largely just to daydream while listening to Ghost in the Shell OST's Fish/Silent Cruise though.

Hopefully the issue of only having 5 areas will definitely be one solved in 2.0. I do agree that current teleporting promotes a leve-pickup-leve-pickup monotony, but I do agree with Hulan that if teleporting is done away with there would need to be either increased things to do in a free-roam mindset, or traveling in itself being a bit more interesting. For those who already love traveling, that's great. But many will never consider traveling as fun past the first couple trips because they want to be progressing in at least some manner when doing whatever they're doing, or at least seeing something new in making the trip. But no matter how many little things you add, as long as the game remains almost solely node-based (these regions have mobs, leves, and gathers of your level and no where else will be useful to you at present), for the average player its just a matter of how long it takes for patience to wear thin.

The same can be said for any other aspect of the game, but as it's the only one that doesn't have 'progression' dead-tied to it, it's the one that's hardest to just 'deal with.'