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  1. #1
    Player
    Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    488
    Character
    Mirage Askai
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by RahJah View Post
    I think that teleportion should come late in the story line. I think the FFXIV modes of travel should progress as follows:

    Start on foot
    get a chocobo
    get some other cool mount
    air ship access
    teleport lastly.

    We need mind blowing lore connected to teleportation. In a world where people begin admiring the people riding around on giant yellow chickens, teleportation should be achieved when your character has earned a god-like status, or discovered gods own form of transportation dormant and needs to reactivate it somehow.

    Currently, teleportation is handed out; it cheapens the value of Eorzea to that of thin used tissue paper. Geographic progression of any RPG is so very important; don't cheapen it with hand outs or simplistic lore.
    I don't agree that we should need to be godlike before we can use teleportation. I think ideally, there should be other fast transportation methods to begin with, and that you shouldn't *have* to do as much legwork as we need to do in order to get anything done. Teleports should perhaps be harder to obtain, but not fuckhard. The fact that they would be harder to get wouldn't matter anyway, if the game didn't force you to traverse the entire god damned world for every little quest there is.
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  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    548
    Quote Originally Posted by Mirage View Post
    I don't agree that we should need to be godlike before we can use teleportation. I think ideally, there should be other fast transportation methods to begin with, and that you shouldn't *have* to do as much legwork as we need to do in order to get anything done. Teleports should perhaps be harder to obtain, but not fuckhard. The fact that they would be harder to get wouldn't matter anyway, if the game didn't force you to traverse the entire god damned world for every little quest there is.

    They should improve teleport. Whoever played UO, knows about the rune system. That would be something interesting. Open a portal and let everyone go in. It disappears after a while. You can save anywhere a rune if you are skilled enough. Improvement guys, not time sinks!!
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  3. #3
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Noir View Post
    Whoever played UO, not time sinks!!
    Ultima Online and not time sinks in the same message?

    So would you also be in favor of the time it took to get skilled enough to actually be able to do that? (extremly slow random skillup progression ala early XIV release)

    Personally the best thing about the rune system is you could make a rune anywhere you could walk....ANYWHERE even in the middle of a pack of wild monsters, you could then label your rune.

    "Town"

    Leave a few on the ground and watch hillarity ensue.
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  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    548
    Quote Originally Posted by Jynx View Post
    Ultima Online and not time sinks in the same message?

    So would you also be in favor of the time it took to get skilled enough to actually be able to do that? (extremly slow random skillup progression ala early XIV release)

    Personally the best thing about the rune system is you could make a rune anywhere you could walk....ANYWHERE even in the middle of a pack of wild monsters, you could then label your rune.

    "Town"

    Leave a few on the ground and watch hillarity ensue.
    First, I mentioned the rune system from UO. Not the game itself. Which I won't discuss here . FYI I played free shards not th official server, so the skill length varies a lot, plus you could use macro programs to lvl skills.

    This example is a good way. Mine would be, open a portal you always get curious coming through, usually to get ganked on the other side by pks.
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  5. #5
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Noir View Post
    First, I mentioned the rune system from UO. Not the game itself. Which I won't discuss here . FYI I played free shards not th official server, so the skill length varies a lot
    Ok I see where you are coming from. Although I would find a similar system extremly easy to exploit in this game...hell it was ultra exploited in Ultima Online itself.

    Ultima Online was very freeform and lent itself to players creating there own rules for the most part. MMOs these days will never allow such freedoms because we need to hold the hands of the casual players. On the note of the rune gate system...I would actually kind of like to see this happen.

    Just so I could see how fast people exploded on the forums when people were handing out deadly runes.
    (1)

  6. #6
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,892
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Jynx View Post
    Ok I see where you are coming from. Although I would find a similar system extremly easy to exploit in this game...hell it was ultra exploited in Ultima Online itself.

    Ultima Online was very freeform and lent itself to players creating there own rules for the most part. MMOs these days will never allow such freedoms because we need to hold the hands of the casual players. On the note of the rune gate system...I would actually kind of like to see this happen.

    Just so I could see how fast people exploded on the forums when people were handing out deadly runes.
    Somehow, now I want that system. Haven't played UO, but that sounds pretty awesome, albeit in a slightly masochistic way, some of the time.
    (1)

  7. #7
    Player
    RahJah's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    142
    Character
    Johon Zei
    World
    Excalibur
    Main Class
    Gladiator Lv 32
    Quote Originally Posted by Mirage View Post
    if the game didn't force you to traverse the entire god damned world for every little quest there is.
    This is a good point. Many of the quests/leves require me to travel vast distances. The travel is not dangerous most of the time, so the real challenge is fighting boredom as I run across the map. Before chocobos, travel for these leves really sucked when I ran out of Anima lol. I think this is ONE of the reasons everyone likes the current teleport system.
    (0)