Quote Originally Posted by Deo14 View Post
Game with one major linear system/element is tolerable. It's when you have linear story, linear map progression(ff13 corridors), and give players barely any creativity in their character's build, when it becomes way too much and the game turns into a TV show.
Exactly. I'm not sure what FF14 even did well on a gameplay level.

Is it a good action game? No it isn't as deep as Dark Souls or GoW, there's barely any way for you to customize your build like in Souls.

Is it a good hack-n-slash? No it isn't as fast-paced as DMC.

Is it a good RPG? No it somehow has even less RPG elements than GOW which did not describe itself as an RPG. Just linearly railroads you into a set path.

Is it a good story-based game? I think this is the only thing FF16 is good at, sadly. So why is it a video game and not a movie?