Same I find it sad there everything has to be so one side or the other there is no reasoning or ability to comprehend things don’t always fit that way. Anyone saying 16 is too linear clearly hasn’t played other FFs. 10 was linear maps as well with only one big map towards the end, it’s more the illusion of it being grander which I think 16 achieves for what I’ve played. 13 made everything feel claustrophobic even though it’s about as linear as 10. End of the day people are never happy you could literally give them concrete evidence of them being just as linear as each other yet people won’t believe you cause it doesn’t fit their narrative.
The only thing I will agree on is the lack of secrets or hidden areas like on say the pixel era. Granted that could change but for now I agree. End of the day they made the game they wanted to make and I’ve enjoyed it a lot. Can’t wait to keep playing it in all honesty.
I try to see 0/10s as "I don't like it" and 10/10s as "I like it", you'll stay saner that way.
On topic, FFXVI is extremely linear. Exploration is pointless, so you're better off simply going for the main quest, or side quest, or hunt. And..that's it. I think I said it before, but it's XIII with better writing and combat. I'm personally enjoying it for the most part, but it very much shows CBU3's weaknesses as well as their strengths. Hell, they locked an mmo feature behind a side quest marked with a '+' lol.
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