Quote Originally Posted by OM3GA-Z3RO View Post
Sadly, the moment they removed EXP from trash was the final nail in the coffin of ever making dungeons at least a little non-linear.
People were skipping optional mobs and rushing straight for the boss long before they took EXP off trash mobs. The roulette EXP was always worth far more than you'd get from clearing all of the trash anyway.