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  1. #1
    Player
    Vandso's Avatar
    Join Date
    Jun 2022
    Posts
    218
    Character
    Pink Perfection
    World
    Behemoth
    Main Class
    Arcanist Lv 100

    Dancer may be an easy job, but it's one hell of a fun job

    Especially after lvl 70. The burst is great, dumping all those feathers you collected throughout 2 minutes all at once is really gratifying. The step mechanic is really cool, it feels like you're building up a huge amount of power to release all at once. And having three non-targeted forward dashes is the best thing any job could have in terms of movement. Even the situational skills are great, AoE shield, AoE heal. Every easy job should be designed like this, straightforward but engaging and rewarding. My only complaint Dancer is that it deals more damage than the other ranged dps jobs, which are more difficult to play. In my opinion easy jobs should always deal less damage than the difficult ones, otherwise it wouldn't be fair for the people to play with those. Why would I want to play Bard if I can play Dancer?
    (6)

  2. #2
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,243
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Vandso View Post
    Why would I want to play Bard if I can play Dancer?
    I like the Archer/Bard archetype more.
    (6)

  3. #3
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,369
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    The Aiming jobs get all the style. The rhythms of music, dance, and gun.
    (11)

  4. #4
    Player
    Vandso's Avatar
    Join Date
    Jun 2022
    Posts
    218
    Character
    Pink Perfection
    World
    Behemoth
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by ZephyrMenodora View Post
    I like the Archer/Bard archetype more.
    Me too. I find Bard cooler looking than Dancer, and Machinist more than both. But I like the Dancer gameplay way more. As Bard I have to keep track of dots, songs, procs, my gauge, it's so much happening at the same time. I still like it, I just wished it dealt more damage.
    (4)

  5. #5
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,243
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Vandso View Post
    Me too. I find Bard cooler looking than Dancer, and Machinist more than both. But I like the Dancer gameplay way more. As Bard I have to keep track of dots, songs, procs, my gauge, it's so much happening at the same time. I still like it, I just wished it dealt more damage.
    I do agree, Bard for me is a very busy class for it's low personal damage. I have a lot more watching of timers and procs than any other class I play. A lot of times people consider it an "easy" class but I think it has more to manage than anything else I've played.
    (3)

  6. #6
    Player
    Nav_Fae's Avatar
    Join Date
    Nov 2015
    Posts
    437
    Character
    Mizuchi Hikaze
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Unpopular opinion: But I don't think Dancer is an easy job to play at an optimal level. Maybe for a physical range it could be the easiest, (though I'd give it to MCH). I think optimally Dancer is harder than SMN.

    Quote Originally Posted by ZephyrMenodora View Post
    I do agree, Bard for me is a very busy class for it's low personal damage. I have a lot more watching of timers and procs than any other class I play. A lot of times people consider it an "easy" class but I think it has more to manage than anything else I've played.
    Bard is really difficult to optimize and play optimally. So much multitasking goes into Bard for less reward. It's the least played job in the game right now for a reason. Ever since Bard got It's job identity back, it's been getting increasingly more difficult to master.
    (7)
    Last edited by Nav_Fae; 06-23-2023 at 08:47 AM.

  7. #7
    Player
    Limecat's Avatar
    Join Date
    Dec 2012
    Posts
    1,359
    Character
    Limecat Indignatio
    World
    Hyperion
    Main Class
    White Mage Lv 90
    One thing in particular I like about DNC is how efficient it is. It can 123 AoE without loss with two mobs instead of three like usual. I just wish Curing Waltz had more range, so it was more feasible to have you and your dance partner overlap heal circles for better pinch group recovery.
    (0)

  8. #8
    Player
    Tsumdere's Avatar
    Join Date
    Jan 2017
    Location
    Ishgard
    Posts
    1,103
    Character
    Fia Mortivault
    World
    Balmung
    Main Class
    Samurai Lv 90
    Quote Originally Posted by TheMightyMollusk View Post
    The Aiming jobs get all the style. The rhythms of music, dance, and gun.


    Quote Originally Posted by Nav_Fae View Post
    Unpopular opinion: But I don't think Dancer is an easy job to play at an optimal level. Maybe for a physical range it could be the easiest, (though I'd give it to MCH). I think optimally Dancer is harder than SMN.
    As a high orange parsing DNC, I do have to agree. It's not a difficult job to pick up by ANY means, but at the very high levels there is a lot of micro decisions to make on the fly, dance partner shenanigans, and dance shifting to keep the most optimal dance rotation up.

    It's not the hardest job to optimize (shout out to BRD/BLM/RDM/DRG), but it does have more meat to it than people give it credit for.
    (13)
    Last edited by Tsumdere; 06-24-2023 at 02:59 AM.

  9. #9
    Player
    Raikai's Avatar
    Join Date
    Jun 2017
    Posts
    3,096
    Character
    Arlo Nine-tails
    World
    Mateus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Limecat View Post
    One thing in particular I like about DNC is how efficient it is. It can 123 AoE without loss with two mobs instead of three like usual. I just wish Curing Waltz had more range, so it was more feasible to have you and your dance partner overlap heal circles for better pinch group recovery.
    Yeah! Not asking for an Earthly Star range, but a little more could improve vastly the usage of the heal. One of the best feelings is when the Dance Partner actually knows what you're doing and collapses to you just after aoe.

    On topic, Dancer is really fun, so it is the optimization of its playstyle. I'd say it's as hard as RDM to play on that ceiling (and RDM is pretty wild with those drifts.)

    The thing I wish from 7.0 is something for the TS downtime, because there the gameplay can get a bit bland with just the 1-2-3-4 / SS / 1-2-3-4. The TS window is already at its capacity of oGCDs.

    Edit: Oh, and that Closed Position could get an improvement to be like its PVP variation (or Kardia), so swapping dance partners could be less of a hassle - and it would be a pivotal thing to improve the DNC's skill ceiling.
    (1)
    Last edited by Raikai; 06-23-2023 at 09:54 AM.

  10. #10
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,369
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Tsumdere View Post
    (5)

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