It reminds you to pick it up and complete it after the 2.0 MSQ is done and explains that it's necessary, and a cutscene shows you where you pick it up from. Then it doesn't let you progress through the final patch quests if you didn't do it.
It reminds you to pick it up and complete it after the 2.0 MSQ is done and explains that it's necessary, and a cutscene shows you where you pick it up from. Then it doesn't let you progress through the final patch quests if you didn't do it.
In other news, there is no technical debt from 1.0.
"We don't have ... a technological issue that was carried over from 1.0, because ARR was meant to kind of discard what we had from 1.0 and rebuild it from the engine."
https://youtu.be/ge32wNPaJKk?t=560
I might have seen a message at some point that I clicked away (but really I don't remember). For fifty levels long, FFXIV players are kinda "trained" to the fact that they're safe to not miss any story or job related quests, because these always appear in (or near) the MSQ indicator. But not at this very important point. If there's a dialogue and cutscene as you say, players might think: "Nice, that will be in my MSQ indicator anyway, because everything else is".
At this very point, the game breaks with its own behaviour and tradition. And beyond that point this doesn't happen again (if I remember correctly). That's why I consider this to be a story related (or user guidance related) bug that has to be fixed.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.