Quote Originally Posted by Atelier-Bagur View Post
I wouldnt say it was just because of fear of addiction, while I believe its partially true considering even back in FFXI, the launcher always had thay warning message to play sparingly.

But its also most likely that people have started to move on from obvious grindy retention systems where it turns the game into a job. Thats probably a major part for why FFXIV lacks longer retention content.
I disagree. The game could very well put more effort into its content. After all it took about 3 years from the game launching, failing, and getting completely destroyed, rebuilt, and re-written from 2010-2013. In the present every 2 years we get 6 disposable zones and the same style raids with some slightly different content on the side.

People haven't moved on from retention systems, the game has simply stopped putting out content and the positive marketing spin on it is that it has moved on from grindy retention systems. If there were interesting content in the game then these complaints wouldn't be getting raised.