See title.
After 4 weeks of Savage i got zero loot.
please give me some loot if you get me in PF
thanks for listing
See title.
After 4 weeks of Savage i got zero loot.
please give me some loot if you get me in PF
thanks for listing
Gotta keep you subbed tho
Sad RNG of it all
But hey! books add up
and once 6.45 comes you can get upgrade mats from having 3 coins of A-Raid and Nuts from HT
Sucks I agree. and Im sorry
But RNG is RNG unless you pay others for Loot!
Best of RNG to you
they did, im pretty sure they reduced the page cost of everything except chest+weapon
I kinda wish they would turn the loot system into something that is like the alliance raid/normal raid system, where you can roll once a week on one piece of gear. That way, at least in pf, everyone (also maybe make savage so you can do it multiple times when you haven't gotten your loot) can get their loot.
The system we have now is bound to make some people really happy and some people insanely miserable.
that would only work if a whole lot of people suddenly get a lot cooler about helping/guiding new players w/prog and if there was an additional benefit to running it again even after you've hit your weekly limit. otherwise it would just end with a few statics getting what they need at the start of the week and then it just being entirely dead.I kinda wish they would turn the loot system into something that is like the alliance raid/normal raid system, where you can roll once a week on one piece of gear. That way, at least in pf, everyone (also maybe make savage so you can do it multiple times when you haven't gotten your loot) can get their loot.
The system we have now is bound to make some people really happy and some people insanely miserable.
I mean currently there is also no real reason to run it more than once a week, right?that would only work if a whole lot of people suddenly get a lot cooler about helping/guiding new players w/prog and if there was an additional benefit to running it again even after you've hit your weekly limit. otherwise it would just end with a few statics getting what they need at the start of the week and then it just being entirely dead.
In case of the way i suggest it would actually probably increase activity cause people who don't get what they want could do the raid again until they got the loot they wanted from it. Of course that would mean that people would get their full sets more quickly, which i don't see really as a problem cause that is well the goal afterall, right? The games goal shouldn't be to make people suffer as long as possible in a raid tier cause they get unlucky.
It also would help people obtain gear for their other jobs, so they could try out different jobs/roles thus also increasing activity.
They could at the VERY LEAST add an optional loot rule to prevent the same people winning multiple things.
I don't really mind walking with zero loot a few times in a row, but is very disheartening to see one single person leaving with everything at once while the rest of the party with the pity books.
Won't happen, because this is not problem in JP, and what's not a problem in JP is not a problem at all. They roll from left to right, and whoever wins it, leaves the instance, so nobody ends up with 2 items. This is never gonna happen on EU/NA.They could at the VERY LEAST add an optional loot rule to prevent the same people winning multiple things.
I don't really mind walking with zero loot a few times in a row, but is very disheartening to see one single person leaving with everything at once while the rest of the party with the pity books.
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