Making notes from personal thoughts and various suggestions in forums on what redesign changes would stay true to the spirit of Dark Knight while keeping the rhythm and flow in line. Changes based on previous iteration as of Patch 6.4. It's always nice to dream.
-----------------------------------------------------------------------------------
Foundation Adjustments. Listing skills and changes based on order they appear in Actions and Traits Compact View.
-----------------------------------------------------------------------------------
Weaponskill Actions and Traits Adjustments
Under review. Heals seen at 100 potency = 2.11% of self HP.
[Action][Weaponskill] Hard Slash (Lv. 1) [Range: 3y][Radius: 0y][Cast: Instant][Recast: 2.5s]
Delivers an attack with a potency of 160.
[Action][Weaponskill] Syphon Strike (Lv. 2) [Range: 3y][Radius: 0y][Cast: Instant][Recast: 2.5s]
Delivers an attack with a potency of 100.
Combo Action: Hard Slash
Combo Potency: 260
Combo Bonus: Restores MP (600)
[Action][Weaponskill] Souleater (Lv. 26) [Range: 3y][Radius: 0y][Cast: Instant][Recast: 2.5s]
Delivers an attack with a potency of 100.
Combo Action: Syphon Strike
Combo Potency: 360
Combo Bonus: Restores own HP
Cure Potency: 300
Combo Bonus: Increases Blood Gauge by 30
[Action][Weaponskill] Scourge (Lv. 38) [Range: 3y][Radius: 0y][Cast: Instant][Recast: 2.5s]
Delivers an attack with a potency of 260.
Additional Effect: Reduces Blood Veil duration by 10s
This weaponskill does not share a recast with other actions.
Can only be executed while under the effect of Blood Veil.
(Concept B)
[Action][Weaponskill] Scourge (Lv. 38) [Range: 3y][Radius: 0y][Cast: Instant][Recast: 2.5s]
Delivers an attack with a potency of 260.
Additional Effect: Restores own HP
Cure Potency: 500
Additional Effect: Reduces Blood Veil duration by 10s
This weaponskill does not share a recast with other actions.
Can only be executed while under the effect of Blood Veil.
[Trait] Blackblood (Lv. 62)
Allows for Blood Gauge accumulation upon the landing of certain actions.
[Action][Weaponskill] Bloodspiller (Lv. 62) [Range: 3y][Radius: 0y][Cast: Instant][Recast: 2.5s]
Delivers an attack with a potency of 540.
Blood Gauge Cost: 20
Can only be executed while under the effect of Delirium or Dark Delirium.
[Action][Weaponskill] Quietus (Lv. 64) [Range: 0y][Radius: 5y][Cast: Instant][Recast: 2.5s]
Delivers an attack with a potency of 270 to all nearby enemies.
Blood Gauge Cost: 20
Can only be executed while under the effect of Delirium or Dark Delirium.
[Trait] Enhanced Blackblood (Lv. 66)
Allows for Blood Gauge accumulation upon the landing of any weaponskill or spell while under the effect of Blood Weapon.
[Action][Weaponskill] Power Slash (Lv. 68) [Range: 3y][Radius: 0y][Cast: Instant][Recast: 2.5s]
Delivers an attack with a potency of 540.
*This action cannot be assigned to a hotbar.
-----------------------------------------------------------------------------------
Spell Actions and Traits Adjustments
Under review.
[Action][Spell] Unleash (Lv. 6) [Range: 0y][Radius: 5y][Cast: Instant][Recast: 2.5s]
Deals unaspected damage with a potency of 100 to all nearby enemies.
[Action][Spell] Unmend (Lv. 15) [Range: 20y][Radius: 0y][Cast: Instant][Recast: 2.5s]
Deals unaspected damage with a potency of 150.
Additional Effect: Increased enmity
[Action][Spell] Flood of Darkness (Lv. 30) [Range: 10y][Radius: 10y][Cast: Instant][Recast: 2.5s][MP: 3000]
Deals unaspected damage with a potency of 180 to all enemies in a straight line before you.
Combo Action: Stalwart Soul
Combo Potency: 225
Combo Bonus: Restores own HP
Cure Potency: 400
[Action][Spell] Stalwart Soul (Lv. 40) [Range: 0y][Radius: 5y][Cast: Instant][Recast: 2.5s]
Deals unaspected damage with a potency of 100 to all nearby enemies.
Combo Action: Unleash
Combo Potency: 165
Combo Bonus: Restores MP (600)
Combo Bonus: Increases Blood Gauge by 20
[Action][Spell] Edge of Darkness (Lv. 40) [Range: 3y][Radius: 0y][Cast: Instant][Recast: 2.5s][MP: 3000]
Deals unaspected damage with a potency of 360.
Combo Action: Souleater
Combo Bonus: Restores own HP
Cure Potency: 400
[Action][Spell] Abyssal Drain (Lv. 56) [Range: 20y][Radius: 5y][Cast: Instant][Recast: 2.5s]
Deals unaspected damage with a potency of 225 to target and all enemies nearby it.
Additional Effect: Restores own HP
Cure Potency: 200
Additional Effect: Restores MP (600)
*This action cannot be assigned to a hotbar.
-----------------------------------------------------------------------------------
Ability Actions and Traits Adjustments
Under review.
[Action][Ability] Darkside (Lv. 30) [Range: 0y][Radius: 0y][Cast: Instant][Recast: 60s][MP: 3000]
Grants Darkside to self.
Darkside Effect: Increases damage dealt by 30% and unlocks various dark arts
Duration: 30s
[Action][Ability] Blood Weapon (Lv. 35) [Range: 0y][Radius: 0y][Cast: Instant][Recast: 60s]
Grants 5 stacks of Blood Weapon, each stack increasing Blood Gauge by 10 and restoring HP and MP (600) upon landing weaponskills or spells.
Cure Potency: 300
Duration: 15s
Effect does not stack when hitting multiple targets with a single attack.
[Action][Ability] Blood Price (Lv. 35) [Range: 0y][Radius: 0y][Cast: Instant][Recast: 5s]
Converts 30% of your maximum HP to grant 1 stack of Blood Veil to self and restore 30% of your maximum MP.
Blood Veil Effect: Creates a barrier around self that absorbs damage totaling 30% of your maximum HP and when barrier is fully depleted or duration reaches 0, consumes 1 stack unless depleted to reset duration to 30s
Duration: 30s
Maximum stacks of Blood Veil: 1
Cannot be executed when below 30% of your maximum HP.
Each stack of Blood Veil will be treated as 30% of your maximum HP towards effects and HP checks.
(Concept B)
[Action][Ability] Blood Price (Lv. 35) [Range: 0y][Radius: 0y][Cast: Instant][Recast: 5s]
Converts 30% of your maximum HP to grant 1 stack of Blood Veil to self and restore 30% of your maximum MP and increases Blood Gauge by 50.
Blood Veil Effect: Creates a barrier around self that absorbs damage totaling 30% of your maximum HP and when barrier is fully depleted or duration reaches 0, consumes 1 stack unless depleted to reset duration to 30s
Duration: 30s
Maximum stacks of Blood Veil: 2
Cannot be executed when below 30% of your maximum HP.
Each stack of Blood Veil will be treated as 30% of your maximum HP towards effects and HP checks.
Cannot be executed while under the effect of Blood Veil with maximum stacks.
Can only be executed while in combat.
[Action][Ability] Shadow Wall (Lv. 38) [Range: 0y][Radius: 0y][Cast: Instant][Recast: 120s]
Reduces damage taken by 30%.
[Action][Ability] Dark Mind (Lv. 45) [Range: 0y][Radius: 0y][Cast: Instant][Recast: 60s]
Reduces magic vulnerability by 20%.
Duration: 10s
*Action changes to Shadowskin while under the effect of Delirium or Dark Delirium.
[Action][Ability] Living Dead (Lv. 50) [Range: 0y][Radius: 0y][Cast: Instant][Recast: 300s]
Grants the effect of Living Dead.
When HP is reduced to 0 while under the effect of Living Dead, instead of becoming KO'd, your status will change to Walking Dead.
Living Dead Duration: 10s
Additional Effect: Restores HP with each weaponskill successfully delivered or spell cast
Cure Potency: 1500
While under the effect of Walking Dead, most attacks will not lower your HP below 1. If, before the Walking Dead timer runs out, an amount of HP totaling your maximum HP is restored, the effect will change to Undead Rebirth. If this amount is not restored, your will be KO'd.
Walking Dead Duration: 10s
While under the effect of Undead Rebirth, most attacks will not lower your HP below 1.
Undead Rebirth Duration: Time remaining on Walking Dead
[Action][Ability] Salted Earth (Lv. 52) [Range: 0y][Radius: 5y][Cast: Instant][Recast: 90s]
Creates a patch of salted earth at your feet, dealing unaspected damage with a potency of 50 to any enemies who enter.
Duration: 15s
[Action][Ability] Plunge (Lv. 54) [Range: 20y][Radius: 0y][Cast: Instant][Recast: 30s]
Jumps to target.
Additional Effect: Restores own HP
Cure Potency: 300
Additional Effect: Restores MP (600)
Cannot be executed while bound.
[Action][Ability] Dark Arts (Lv. 56) [Range: 0y][Radius: 0y][Cast: Instant][Recast: 2s]
Unleashes various dark arts.
Combo Action: Flood of Shadow
Combo Bonus: Dark Arts changes to Abyssal Drain
Combo Action: Scourge
Combo Bonus: Dark Arts changes to Power Slash
(Concept B)
[Action][Ability] Dark Arts (Lv. 56) [Range: 0y][Radius: 0y][Cast: Instant][Recast: 2s][Charge Time: 15s]
Unleashes various dark arts.
Combo Action: Flood of Shadow
Combo Bonus: Dark Arts changes to Abyssal Drain
Combo Action: Scourge
Combo Bonus: Dark Arts changes to Power Slash
Maximum Charges: 1 + stacks of Blood Veil
[Action][Ability] Carve and Spit (Lv. 60) [Range: 3y][Radius: 0y][Cast: Instant][Recast: 30s]
Delivers a threefold attack with a potency of 540.
Additional Effect: Restores own HP
Cure Potency: 300
Additional Effect: Restores MP (600)
[Action][Ability] Delirium (Lv. 68) [Range: 0y][Radius: 0y][Cast: Instant][Recast: 60s]
Grants Delirium to self. When under the effect of Darkside and Delirium, both effects combine to grant Dark Delirium to self.
Delirium Effect: Increases damage dealt by 10%
Duration: 30s
Dark Delirium Effect: Increases damage dealt by 20% and unlocks various dark arts and when duration ends, grants either Darkside or Delirium based on secondary effect cast on self prior to Dark Delirium
Duration: Remaining duration of primary effect cast on self prior to Dark Delirium
Darkside Effect: Increases damage dealt by 30% and unlocks various dark arts
Duration: 30s
(Concept B)
[Action][Ability] Delirium (Lv. 68) [Range: 0y][Radius: 0y][Cast: Instant][Recast: 60s]
Grants Delirium to self. When under the effect of Darkside and Delirium, both effects combine to grant Dark Delirium to self.
Delirium Effect: Increases damage dealt by 20%
Duration: 30s
Dark Delirium Effect: Increases damage dealt by 20% and unlocks various dark arts and when duration ends, grants either Darkside or Delirium based on secondary effect cast on self prior to Dark Delirium
Duration: Remaining duration of primary effect cast on self prior to Dark Delirium
Darkside Effect: Increases damage dealt by 30% and unlocks various dark arts
Duration: 30s
Blood Gauge Cost: 50
[Action][Ability] Shadowskin (Lv. 68) [Range: 0y][Radius: 0y][Cast: Instant][Recast: 60s]
Reduces physical and magic vulnerability by 20%.
Duration: 10s
Shares a recast timer with Dark Mind.
*This action cannot be assigned to a hotbar.
[Action][Ability] The Blackest Night (Lv. 70) [Range: 30y][Radius: 0y][Cast: Instant][Recast: 15s][MP: 3000]
Creates a barrier around self or target party member that absorbs damage totaling 25% of target's maximum HP. When barrier is completely absorbed, reduces recast timer of Blood Weapon by 30s or when duration expires, reduces recast timer of Blood Weapon by 15s.
Duration: 7s
[Action][Ability] Oblation (Lv. 82) [Range: 30y][Radius: 0y][Cast: Instant][Charge Time: 60s]
Reduces damage taken by target party member or self by 10%.
Duration: 10s
Additional Effect: Reduces Blood Veil duration by 15s to increase damage reduction by an additional 15% if Blood Veil is active
Maximum Charges: 2
[Action][Ability] Blood Arts (Lv. ??) [Range: 0y][Radius: 0y][Cast: Instant][Recast: 2.5s]
Executes a weaponskill based on available Blood Gauge.
20 Blood Gauge: Bloodspiller (540 Potency)
30 Blood Gauge: ??? (720 Potency)
40 Blood Gauge: ??? (900 Potency)
50 Blood Gauge: ??? (1080 Potency)
60 Blood Gauge: ??? (1260 Potency)
70 Blood Gauge: ??? (1440 Potency)
80 Blood Gauge: ??? (1620 Potency)
90 Blood Gauge: ??? (1800 Potency)
100 Blood Gauge: ??? (1980 Potency)
-----------------------------------------------------------------------------------
Potency Formulas
Syphon Strike [Combo Potency] = (Hard Slash [Base Potency] + Syphon Strike [Combo Potency] + Souleater [Combo Potency]) / 3
*Ratio for Hard Slash and Souleater will be balanced to even split.
Scourge [Base Potency] = Syphon Strike [Combo Potency]
Scourge [Cure Potency] = Scourge [Blood Veil Duration Cost] x 50 = Blood Veil [Durability] / ([Blood Veil [Duration] / Scourge [Blood Veil Duration Cost])
Blood Arts [Base Potency] = Blood Arts [Bonus Potency] = Souleater [Combo Potency] / 2
Blood Arts Weaponskill [Base Potency] = Blood Arts [Base Potency] + ((Blood Arts Gauge Cost / 10) x Blood Arts [Bonus Potency])
-----------------------------------------------------------------------------------
-----------------------------------------------------------------------------------
Level 50 Sync Action New Revisions
[Action][Weaponskill] Hard Slash (Lv. 1) [Range: 3y][Radius: 0y][Cast: Instant][Recast: 2.5s]
Delivers an attack with a potency of 160.
[Action][Weaponskill] Syphon Strike (Lv. 2) [Range: 3y][Radius: 0y][Cast: Instant][Recast: 2.5s]
Delivers an attack with a potency of 100.
Combo Action: Hard Slash
Combo Potency: 260
Combo Bonus: Restores MP (600)
[Action][Spell] Unleash (Lv. 6) [Range: 0y][Radius: 5y][Cast: Instant][Recast: 2.5s]
Deals unaspected damage with a potency of 100 to all nearby enemies.
[Action][Spell] Unmend (Lv. 15) [Range: 20y][Radius: 0y][Cast: Instant][Recast: 2.5s]
Deals unaspected damage with a potency of 150.
Additional Effect: Increased enmity
[Action][Weaponskill] Souleater (Lv. 26) [Range: 3y][Radius: 0y][Cast: Instant][Recast: 2.5s]
Delivers an attack with a potency of 100.
Combo Action: Syphon Strike
Combo Potency: 360
Combo Bonus: Restores own HP
Cure Potency: 300
[Action][Ability] Darkside (Lv. 30) [Range: 0y][Radius: 0y][Cast: Instant][Recast: 60s][MP: 3000]
Grants Darkside to self.
Darkside Effect: Increases damage dealt by 30% and unlocks various dark arts
Duration: 30s
[Action][Spell] Flood of Darkness (Lv. 30) [Range: 10y][Radius: 10y][Cast: Instant][Recast: 2.5s][MP: 3000]
Deals unaspected damage with a potency of 180 to all enemies in a straight line before you.
Combo Action: Stalwart Soul
Combo Potency: 225
Combo Bonus: Restores own HP
Cure Potency: 400
[Action][Ability] Blood Weapon (Lv. 35) [Range: 0y][Radius: 0y][Cast: Instant][Recast: 60s]
Grants 5 stacks of Blood Weapon, each stack restoring HP and MP (600) upon landing weaponskills or spells.
Cure Potency: 300
Duration: 15s
Effect does not stack when hitting multiple targets with a single attack.
[Action][Ability] Blood Price (Lv. 35) [Range: 0y][Radius: 0y][Cast: Instant][Recast: 5s]
Converts 30% of your maximum HP to grant 1 stack of Blood Veil to self and restore 30% of your maximum MP.
Blood Veil Effect: Creates a barrier around self that absorbs damage totaling 30% of your maximum HP and when barrier is fully depleted or duration reaches 0, consumes 1 stack unless depleted to reset duration to 30s
Duration: 30s
Maximum stacks of Blood Veil: 1
Cannot be executed when below 30% of your maximum HP.
Each stack of Blood Veil will be treated as 30% of your maximum HP towards effects and HP checks.
[Action][Ability] Shadow Wall (Lv. 38) [Range: 0y][Radius: 0y][Cast: Instant][Recast: 120s]
Reduces damage taken by 30%.
[Action][Weaponskill] Scourge (Lv. 38) [Range: 3y][Radius: 0y][Cast: Instant][Recast: 2.5s]
Delivers an attack with a potency of 260.
Additional Effect: Reduces Blood Veil duration by 10s
This weaponskill does not share a recast with other actions.
Can only be executed while under the effect of Blood Veil.
[Action][Spell] Stalwart Soul (Lv. 40) [Range: 0y][Radius: 5y][Cast: Instant][Recast: 2.5s]
Deals unaspected damage with a potency of 100 to all nearby enemies.
Combo Action: Unleash
Combo Potency: 165
Combo Bonus: Restores MP (600)
[Action][Spell] Edge of Darkness (Lv. 40) [Range: 3y][Radius: 0y][Cast: Instant][Recast: 2.5s][MP: 3000]
Deals unaspected damage with a potency of 360.
Combo Action: Souleater
Combo Bonus: Restores own HP
Cure Potency: 400
[Action][Ability] Dark Mind (Lv. 45) [Range: 0y][Radius: 0y][Cast: Instant][Recast: 60s]
Reduces magic vulnerability by 20%.
Duration: 10s
[Action][Ability] Living Dead (Lv. 50) [Range: 0y][Radius: 0y][Cast: Instant][Recast: 300s]
Grants the effect of Living Dead.
When HP is reduced to 0 while under the effect of Living Dead, instead of becoming KO'd, your status will change to Walking Dead.
Living Dead Duration: 10s
Additional Effect: Restores HP with each weaponskill successfully delivered or spell cast
Cure Potency: 1500
While under the effect of Walking Dead, most attacks will not lower your HP below 1. If, before the Walking Dead timer runs out, an amount of HP totaling your maximum HP is restored, the effect will change to Undead Rebirth. If this amount is not restored, your will be KO'd.
Walking Dead Duration: 10s
While under the effect of Undead Rebirth, most attacks will not lower your HP below 1.
Undead Rebirth Duration: Time remaining on Walking Dead
-----------------------------------------------------------------------------------
Level 60 Sync Action New Revisions
[Action][Ability] Salted Earth (Lv. 52) [Range: 0y][Radius: 5y][Cast: Instant][Recast: 90s]
Creates a patch of salted earth at your feet, dealing unaspected damage with a potency of 50 to any enemies who enter.
Duration: 15s
[Action][Ability] Plunge (Lv. 54) [Range: 20y][Radius: 0y][Cast: Instant][Recast: 30s]
Jumps to target.
Additional Effect: Restores own HP
Cure Potency: 300
Additional Effect: Restores MP (600)
Cannot be executed while bound.
[Action][Ability] Dark Arts (Lv. 56) [Range: 0y][Radius: 0y][Cast: Instant][Recast: 2s]
Unleashes various dark arts.
Combo Action: Flood of Shadow
Combo Bonus: Dark Arts changes to Abyssal Drain
[Action][Spell] Abyssal Drain (Lv. 56) [Range: 20y][Radius: 5y][Cast: Instant][Recast: 2.5s]
Deals unaspected damage with a potency of 225 to target and all enemies nearby it.
Additional Effect: Restores own HP
Cure Potency: 200
Additional Effect: Restores MP (600)
*This action cannot be assigned to a hotbar.
[Action][Ability] Carve and Spit (Lv. 60) [Range: 3y][Radius: 0y][Cast: Instant][Recast: 30s]
Delivers a threefold attack with a potency of 540.
Additional Effect: Restores own HP
Cure Potency: 300
Additional Effect: Restores MP (600)
-----------------------------------------------------------------------------------
Level 70 Sync Action New Revisions
[Action][Weaponskill] Souleater (Lv. 26) [Range: 3y][Radius: 0y][Cast: Instant][Recast: 2.5s]
Delivers an attack with a potency of 100.
Combo Action: Syphon Strike
Combo Potency: 360
Combo Bonus: Restores own HP
Cure Potency: 300
Combo Bonus: Increases Blood Gauge by 20
[Action][Ability] Blood Weapon (Lv. 35) [Range: 0y][Radius: 0y][Cast: Instant][Recast: 60s]
Grants 5 stacks of Blood Weapon, each stack increasing Blood Gauge by 10 and restoring HP and MP (600) upon landing weaponskills or spells.
Cure Potency: 300
Duration: 15s
Effect does not stack when hitting multiple targets with a single attack.
[Action][Spell] Stalwart Soul (Lv. 40) [Range: 0y][Radius: 5y][Cast: Instant][Recast: 2.5s]
Deals unaspected damage with a potency of 100 to all nearby enemies.
Combo Action: Unleash
Combo Potency: 165
Combo Bonus: Restores MP (600)
Combo Bonus: Increases Blood Gauge by 20
[Action][Ability] Dark Mind (Lv. 45) [Range: 0y][Radius: 0y][Cast: Instant][Recast: 60s]
Reduces magic vulnerability by 20%.
Duration: 10s
Shares a recast timer with Shadowskin.
*Action changes to Shadowskin while under the effect of Delirium or Dark Delirium.
[Action][Ability] Dark Arts (Lv. 56) [Range: 0y][Radius: 0y][Cast: Instant][Recast: 2s]
Unleashes various dark arts.
Combo Action: Flood of Shadow
Combo Bonus: Dark Arts changes to Abyssal Drain
Combo Action: Scourge
Combo Bonus: Dark Arts changes to Power Slash
[Trait] Blackblood (Lv. 62)
Allows for Blood Gauge accumulation upon the landing of certain actions.
[Action][Weaponskill] Bloodspiller (Lv. 62) [Range: 3y][Radius: 0y][Cast: Instant][Recast: 2.5s]
Delivers an attack with a potency of 540.
Blood Gauge Cost: 50
Can only be executed while under the effect of Delirium or Dark Delirium.
[Action][Weaponskill] Quietus (Lv. 64) [Range: 0y][Radius: 5y][Cast: Instant][Recast: 2.5s]
Delivers an attack with a potency of 270 to all nearby enemies.
Blood Gauge Cost: 50
Can only be executed while under the effect of Delirium or Dark Delirium.
[Trait] Enhanced Blackblood (Lv. 66)
Allows for Blood Gauge accumulation upon the landing of any weaponskill or spell while under the effect of Blood Weapon.
[Action][Ability] Delirium (Lv. 68) [Range: 0y][Radius: 0y][Cast: Instant][Recast: 60s]
Grants Delirium to self. When under the effect of Darkside and Delirium, both effects combine to grant Dark Delirium to self.
Delirium Effect: Increases damage dealt by 10%
Duration: 30s
Dark Delirium Effect: Increases damage dealt by 20% and unlocks various dark arts and when duration ends, grants either Darkside or Delirium based on secondary effect cast on self prior to Dark Delirium
Duration: Remaining duration of primary effect cast on self prior to Dark Delirium
Darkside Effect: Increases damage dealt by 30% and unlocks various dark arts
Duration: 30s
[Action][Weaponskill] Power Slash (Lv. 68) [Range: 3y][Radius: 0y][Cast: Instant][Recast: 2.5s]
Delivers an attack with a potency of 540.
*This action cannot be assigned to a hotbar.
[Action][Ability] Shadowskin (Lv. 68) [Range: 0y][Radius: 0y][Cast: Instant][Recast: 60s]
Reduces physical and magic vulnerability by 20%.
Duration: 10s
Shares a recast timer with Dark Mind.
*This action cannot be assigned to a hotbar.
[Action][Ability] The Blackest Night (Lv. 70) [Range: 30y][Radius: 0y][Cast: Instant][Recast: 15s][MP: 3000]
Creates a barrier around self or target party member that absorbs damage totaling 25% of target's maximum HP. When barrier is completely absorbed, reduces recast timer of Blood Weapon by 30s or when duration expires, reduces recast timer of Blood Weapon by 15s.
Duration: 7s
-----------------------------------------------------------------------------------
-----------------------------------------------------------------------------------
*This post is continuously being edited with ideas to avoid having a long list of posts.