Barely lukewarm take:
SMN will never be well represented in this game.
The 4 man light party concept just doesn't offer room for truely versatile flex/support jobs even if SE did have a change of heart about their hateboner for anything that doesn't boil down to generating, enhancing or allowing more damage.
Meanwhile, the job design team aren't innovative or brave enough to make it into an interesting DPS job either.


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