Quote Originally Posted by Renathras View Post
CONTRAST PLD. PLD doesn't even have a self-heal by level 50. It doesn't get that until a trait at level 84 for Holy Spirit/Circle, abilities it doesn't get until levels 64 and 72, respectively. It doesn't have Requiescat until 68, Atonement until 76, Confetior until 80, or Swords combo until 90. Each of these things completely alters its base rotation. Level 64 is the first time it can be said to have something resembling it's level 90 filler rotation, though not really until 76 with Atonement, and it doesn't have any rotational upkeep/self-healing until 84, having to rely on Clemency (58) for that. It gets Divine Veil first (56).

Granted, this isn't as bad as before 6.3, but it's still pretty bad.
Funny, I think pre-6.3 PLD was good at this concept too. At 50 you have 123. At 60, you swapped every 4th 123 to a 124 to apply Goring (also 3 gets stronger as it becomes Royal). At 70 you have two 123s swapped out to do a magic burst window with Req and Holy Spirit. At 80 you swap the final Holy Spirit to a Confiteor, and any 123 that comes after a 123, into 3 Atonements. At 80, you swap the 124 immediately following the magic burst to the Blades combo. It all built upon itself in the same way that BLM has distinct, yet slight, rotational changes that do not completely upend the rotation each expansion, but slot into it (we don't talk about 50>60).

It's the reworked PLD that is the problem, because it doesn't feel like it makes much sense until you get Holy Spirit. Its like they designed that around the assumption that everyone was already 90, but designed the previous PLD around the assumption that people were levelling it from 1-90