Been playing BRD a bit. Still losing. Probably from playing badly and just simply being bad as a support. Losing streak in Bronze right now, so it looks like I might stay there.


Been playing BRD a bit. Still losing. Probably from playing badly and just simply being bad as a support. Losing streak in Bronze right now, so it looks like I might stay there.

If you think you can do better with support, one good tip would be to try and make mouse over macros for Wanderer's Paean. It's good to use one since it makes it easy to give a cleanse to your team while still doing uptime. I would also making a self-target macro to go with it so you can use it on yourself/proc Pitch Perfect for bursts. Since it does give you Pitch Perfect, you can just use it to get damage out of it, so using it over the support aspect is better from scenarios, but always try and get the most out of it. Other than Paean, most of your support stuff is just managing uptime as much as you can on your Apex Arrow buff, and Final Fantasia. Blast Arrow technically should also be managed, but I typically save it for bursts due to the extra damage it has. That's just my advice since climbing to crystal on it before, so hopefully that made enough sense. lol




BRD is a ranged job and therefore relies on the team to perform properly. On top of it it's a support oriented job which means that if nobody is able to follow up on your silences for example, or make use of your damage buffs, you'll essentially waste a lot of your kit and what you bring up to the team if they don't use it well.
Nocturne has also been nerfed to the ground last patch so it doesnt help.



PLD's gotta be extremely rough at lower levels because it's greatest strengths are protecting its teammates and controlling key enemies with its oGCD 3 second stun shield bash. Its personal burst damage potential isn't the greatest in the mode, so it's tough to secure kills without experienced teammates, and if your team is forcing you to stun defensively or cover when they're not even using their own survival options or damage options effectively, that'll even further hamper your ability to make a difference.
I'm just surprised nobody commented on this earlier, but BLM is definitely a carry capable job in lower ranks, in my experience way moreso than BRD or PLD are. Any job that can do high burst damage is to a degree, and BLM also happens to have incredible crowd control as well. It can't stun for 3 seconds like Shield Bash, but deep freeze is a 2 second stun, or a bind or heavy which can be just as effective for thwarting enemies and securing kills. It's also oGCD, and unlike PLD it's also AoE. Plus, you have Sleep to force out Guards and Purifies on clumps of the enemy team, allowing you to set up kill targets for yourself instead of necessarily your teammates like on BRD and PLD. BLM tends to be much more able to dish out damage that has to be respected, and at lower levels likely it won't be respected and players are going to instead just clump up and die.
It may be hard to count on your team for peels sometimes, but even against most jobs if you stand back, use your corners, Aetherial Manipulations, and retreat while applying debuffs well, a well played BLM is a menace to the entire enemy team and pretty hard to be taken down by the one enemy player that recognizes that the BLM is decimating their whole team.
That's true for most jobs, but BLM absolutely has the capacity to just kill the agressor or force em to back off and if you're behind your team's lines, they'll probably run through somewhere vulnerable and then you just freeze em while they're wide open to everyone else.
BLM's aoe potential can flatten teams of players if they stay clumped up and especially if you use its Limit Break, which is available frequently and can be used in advance from a safe position.
Just make sure not to chase folks down alone if you're in the habit of doing so. You can do this a little bit with Manipulate, Burst and a swiftcast spell for a finisher, but your mobility comes from ample player targets, and your survival comes from being a distant target and your ample crowd control options on agressors, so your place is mostly behind your teams' lines within range of allies and foes and blowing up folks on the Crystal or whoever pokes their head out of cover.


Maybe I deserve to be forever bronze.
Maybe I could make it out of bronze if I didn't keep getting ganked by gold ranks showing up against me all the time.
The world will never know.

The offer still stands, if you can record a game, I would be more than happy to give you some pointers on what you could personally do better to help improve your winrate regardless of RNG teammates or party composition.
PLD from unrank to crystal is do-able but its immense suffering, if youre gonna try it then you'll need try different playstyles to compensate with team skill or lack thereof
You will have more fun if you play the games like casual CC, nothing you can do about other people![]()
Oh shtop naw... Casual is a lucky bag... Yes, ranked people will pop up but on either side so the odds are you will get them on your team just as often. I did several casual matches a few days ago and I've got two free wins thanks to ranked players afking in enemy team, what was up with that? No one will ever know, but it serves the point. My advice is Q in between doing other stuff so you don't overlap with the same players too often.
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