Quote Originally Posted by ty_taurus View Post
The reason why I think Addersting on Rhizomata is a big mistake is because now you have pressure to use Rhizomata on cooldown even if you don't need or can't even use the Addersgall gain. Even if Addersting is only DPS neutral, simply having more charges of mobility offers the potential for better DPS uptime. In essenence, we create a softer version of the Assize problem where you need to hope the stars align in order for the Addersgall charge to come in handy, or simply just burn extra Addersgall on nothing for a little extra MP.
I agree that the Assize issue is a longstanding problem. But as the kit currently is, there really isn't much they can do with Toxikon. Regarding Rhizomata, even in savage content, I often find myself overcapping addersgall already, so I agree that Rhizomata generating addersting would be a problem. The whole system could use a change, honestly.