Quote Originally Posted by Aravell View Post
I'm inclined to agree that Toxikon could be a unique button, given that SGE does not really need a Ruin II equivalent (but worse). I'm not against the idea of changing it at all, I'm only against the idea of just lazily making it damage neutral just because Afflatus Misery is damage neutral.
For clarity, I wasn't specifically trying to call you out or anything, just that I've been met with resistance to changing Toxikon in the past because "It's fine the way it is, we just need Rhizomata to grant 1 Addersting and BAM! Perfect game design."