I know there other topics on this but I wanted to post my own, this is not a complaint or anything and I love sage but I was hoping a few lil tweaks.
Zoe= we get this pretty early but its 120 seconds cd and t lvl 88 trait, please reduce cool down to 60 seconds overall and get rid of the trait.
Soteria =This is ok...but yet so niche yes you can combine it with krasis and use it to top up your tank good via dosis/dyskrasis but uh idk a rework to do something else maybe more with toxicon or make kardia effects aoe for a short while.
Krasis= I feel in love with this and underestimated it do to its poor wording until I find out it works for anything including panhamia and hamia but it be nice to have it at lower level at 60 should not be bad. When combine with zoe and physis which is a whooping 80% increase in a heal spell for sage good lord that crit E diag is crazy, atm my hp is 66k and if i get a crit thats 26k pot shield=covering my hp fully or dps hp or half of a tank one lol.
E Prog = lower its barrier migi and increase its potency.. I almost never wanna use this unless its maybe low lvl dungeon which its then fine or a zoe/physis/kraisis combo, too much requirement to try to get to give a chunky shield unlike E diag that using just physis or zoe or krasis alone is enough and you really dont have to use all 3 for E diag.
Toxicon=its nice its cool its good for mobility to use in boss fights in hard content like savages and ultimates when you gotta be on constant move but spamming E diag is not a proper design or least give the pvp version where you can sling all 3 in one go instead of having a delay per cast or total rework as others mention.
Pepsis=Rubbish 0 use for 50 extra potency if its a E prog shield and am not gonna break a E diag big shield period. May as well just use gcd diagnosis which I dont do unless its very low lvl dungeon. Rework it to spread E diag crit shields cause it really is abit hurting seeing that chunky E dig on someone but cannot spread it.
Haima Panhamia and Holos =reduce cool downs to 90 seconds, I was gonna say 60 but that would honestly be Op for how useful these abilities are.
Rhizomata= Mixed on this one most of the times I may not need it unless its really bad and it depends on content. The only change I can say instead of giving an addergalls, give us a full stock of addersting which can really give sage more dps output.
Incarus= love I got my wish of gap closer as a healer but its so janky in terms of the leap, its very delayed and short ranged. You can use it on enemy or party member, if using it on a enemy maybe give it a effect it does small 10 second dot like a slow or remove it period from jumping to an enemy. Let it be like blms which is way more user friendly please.
Overall whether I get these changes or not I love this job giving me a feel of old noct ast and it has no really downsides imo and is not punished if it dies since kardia stays on and addergall still goes up.