I'm a returning player, I might as well throw my hat in the bin.

Compared to release, the battle system has changed a lot for the better, it's more fluid and requires interaction. That said.. the PC UI is horrid, it was defiantly made for a controller, no doubt. This is on the list of changes for 2.0 so I shrug it off.

Leveling, it's.. paced well. The only problem I have with it is the complete lack of party interaction until 50, unless you get powerleveled. (Personally, I refuse, but I don't bemoan people that do, it's their game to skip.) This is especially troublesome for tanks and WHM, my friend couldn't heal at all because she'd been spamming stone the entire game and then was thrust into a 8 person party.

DoL is another matter, the leves aren't paced well, and there's some big spots that lag off, and I really feel like we're missing a grade somewhere. DoH isn't that bad to grind, but there seems to be little incentive to use leves at all until the end.

My big complaint, the job system. I realize it can be made into something wonderful, but for now.. it seems over complicated for no reason whatsoever. (That, and personally I don't want to wake up one day and find out I'm level 50 in four new classes.)

The AH system is sorely needed, I haven't gotten a retainer into Ul'dah more than twice in two months, but I can at least get by in Gridania. Speaking of selling, the UI, again, kills me when it comes to selling things to NPC.

Most of my complaints are minor, the biggest being the lack of middle party content and the job system, but if it were to come out today I'd give it a solid 7.5, and there's no telling what I would give it come 2.0.