Quote Originally Posted by ESAR View Post
Neither one is working properly though. People aren't satisfied now and they weren't satisfied then. We need to brainstorm the reasons why neither worked an try to figure out what would.

Or at least talk about what didn't work. It'll give insight to the devs.

If I have to answer, B.
I can get use to the targeting modes, I'm sure once I get use to it, it'll be faster.

I had alot of problems with the old system because I was in the middle of the action alot, It would make me useless I'd have to scroll through Umpteen targets to get the one I wanted. That needed to change. Though we have the new targeting I've yet to try Gladiator so I've no idea how much better it would be.
As archer I did run into the problem of having to totally change the way I target in order to make it work. I'm sure that would be the case for Gladiator as well.

My problem is, neither one of these solutions help my problem with targeting. Scrolling through everything is the worst part, now they have lowered it so I only target a select group of targets. I play with gamepad, any sort of action MMO I can think of you just run up and start attacking things. This is close to an action MMO as is, they want us to play position and such, give us an auto-target system, make it easier for us.

I miss sub targets from FFXI, If they're going to keep this type of targeting system, they should add a way to bring up sub targeting. Using abilities on any target but the one your locked onto is a horrid mess.
Depends how much of FF11 they brought back. Gamepad wise, you'll get it down fast. Up/down PC select is very effective in scrolling through you PCs, and due to it's attack range, left right NPC works fast.

yes we're still missing key macros and buttons in likst <st(n)pc)> and /assist.

and hopefully they finally fixed the stupid auto target next enemy, without it having to swing at you first.

It's getting then in a ultra round about way.