Honestly I think if they just kept the current targeting modes that they have right now, but while in each rather then needing to select the first target it just auto-targeted the closest of that target type from their select by either changing point of view or selecting left or right. It would fix the problems with the current system.
Now there is also the problem of not being able to switch targets for a single attack while locked on. For this, I think they need to bring back some sort of sub-targeting system. They could bring this up by holding down an action on the bar.

Reply With Quote




