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  1. #11
    Player
    ZephyrMenodora's Avatar
    Join Date
    Oct 2014
    Location
    Gridania
    Posts
    2,295
    Character
    Zephyr Menodora
    World
    Zalera
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Krotoan View Post
    Again.. you don't HAVE to do them. I'd rather have more options than less. Having another choice is better than there just being a juggernaut of 90s dungeons.

    What I'm saying is the rewards ARE there doing alternative content. So that choice is yours. You wanna run dungeons for em? You can do either though yes, one is far more efficient. But it's still entirely up to you.

    I don't think smushing them together and denying people the option to do one or the other (or both!) is a great idea.
    Honestly curious how popular the 50/60/70/80/90 roulette is. It's the one roulette I really see no point to whatsoever. I do Expert, Levelling (since I'm not a level 90 omni) and Frontline daily. Can see the point of Alliance/Normal/Trials. But that last one I never made use of.
    (1)

  2. #12
    Player
    Reimmi's Avatar
    Join Date
    Mar 2018
    Posts
    1,307
    Character
    Nia Niyah
    World
    Hyperion
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Krotoan View Post
    Again.. you don't HAVE to do them. I'd rather have more options than less. Having another choice is better than there just being a juggernaut of 90s dungeons.

    What I'm saying is the rewards ARE there doing alternative content. So that choice is yours. You wanna run dungeons for em? You can do either though yes, one is far more efficient. But it's still entirely up to you.

    I don't think smushing them together and denying people the option to do one or the other (or both!) is a great idea.
    this...does give more options though?
    The 90 roulette doesn't give many rewards anyway, but the expert roulette having 2 dungeons is not really even much of a roulette
    wouldn't more options in the roulette be better overall?
    (4)

  3. #13
    Player
    Voltyblast's Avatar
    Join Date
    Aug 2014
    Posts
    735
    Character
    Rama Kagon
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Krotoan View Post
    Again.. you don't HAVE to do them. I'd rather have more options than less. Having another choice is better than there just being a juggernaut of 90s dungeons.

    What I'm saying is the rewards ARE there doing alternative content. So that choice is yours. You wanna run dungeons for em? You can do either though yes, one is far more efficient. But it's still entirely up to you.

    I don't think smushing them together and denying people the option to do one or the other (or both!) is a great idea.
    Here's the thing: high-level roulette was actually bigger in the past, in ARR and HW, because you'd receive more dungeons each patch (3 in ARR, 2 in HW), to the point that having 15 dungeons in a single roulette was actually too many. What I'm trying to say is that the two roulettes had their meaning: Expert was to play the new dungeons (which were, again, 3 in ARR and 2 in HW EACH PATCH), and once those new dungeons were out the old ones would be moved to regular roulette, which ended up to be 12 in ARR and 8 in HW.

    But now that we receive ONE dungeon per patch this requirement for 2 roulettes is meaningless, especially when expert roulette has one old dungeon in it - which didn't happen before. If they were to be made the old way expert roulette should have one single dungeon and have the older of the two dungeons stuck in regular high-level roulette. Which would contain only 4 dungeons in total. Now imagine doing one single expert roulette for 4-5 months in a row.

    And yes we don't have to do them. And in fact, we don't, because the rewards are worthless. This means there are already 2 good reasons to merge the two roulettes into one.

    PS: they should have the old max level dungeons just be in levelling already. No point having, say, Amdapor city or hullbreaker isle separated at this point. They're all rotting at this point.
    (3)
    Last edited by Voltyblast; 06-15-2023 at 02:10 PM.

  4. #14
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,045
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by ZephyrMenodora View Post
    Honestly curious how popular the 50/60/70/80/90 roulette is. It's the one roulette I really see no point to whatsoever. I do Expert, Levelling (since I'm not a level 90 omni) and Frontline daily. Can see the point of Alliance/Normal/Trials. But that last one I never made use of.
    50/60/70/80 roulette is inherently hobbled because of the bizarre decision to not give the high-level tomes if you run it as a level 90 character – eg. currently you get causality but not comedy.

    I think ideally the level 90 roulette either needs to be merged with 50/80 or Expert and then, one way or the other, 50/80 can start offering the high tome reward previously given by the separate 90 roulette. (Expert would be the better merge choice to ensure that all players signing up for it are level 90 and available to do all of those dungeons.)
    (5)

  5. #15
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,045
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Hyperia View Post
    I’d like to do all of the dungeons as Expert bonus again except for Dead End, depression dungeon can go away…
    The Dead Ends has basically ensured I will not sign up for the low 90 roulette this time around. It's just miserable to go through, even if that is the whole point of it.
    (2)

  6. #16
    Player
    Zanarkand-Ronso's Avatar
    Join Date
    Mar 2019
    Posts
    4,168
    Character
    Johanna Yevon
    World
    Adamantoise
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Iscah View Post
    The Dead Ends has basically ensured I will not sign up for the low 90 roulette this time around. It's just miserable to go through, even if that is the whole point of it.
    Dang, thats Deep.

    Quote Originally Posted by ZephyrMenodora View Post
    the 50/60/70/80/90 roulette is. It's the one roulette I really see no point to whatsoever.
    Ill run it if Im having a good day and finished every other Roulette, its the One Roulette I dont really touch either...but for me its like, I feel like the Exp and Gil you gain from that roulette is REALLY small. So it literally doesn't feel worth it.
    Id rather just go out into the Wild and do some Leves and FATES and run Gold Saucer for Challenge Log. I get more out of that then that Roulette.
    (1)

  7. #17
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by ZephyrMenodora View Post
    Honestly curious how popular the 50/60/70/80/90 roulette is. It's the one roulette I really see no point to whatsoever. I do Expert, Levelling (since I'm not a level 90 omni) and Frontline daily. Can see the point of Alliance/Normal/Trials. But that last one I never made use of.
    50/60/70/80 is more for people trying to run OTHER dungeons. Gets them filled. Gets people some XP. (I feel like a lot of people forget that the point of the roulettes is to fill instances.. not primarily to be how everything is farmed.)
    90 is about you wanna run something in the endgame.. maybe farm some gear/GC certs and a few tomestones.

    Like I said, it's not about what you personally need, it's about having the option for others. Like MSQ roulette. Next to nobody in endgame really wants it.. but if you want a chunk of your tomes (or XP for non maxxed) for very little effort and just some time investment.. it's great.




    Quote Originally Posted by Reimmi View Post
    this...does give more options though?
    The 90 roulette doesn't give many rewards anyway, but the expert roulette having 2 dungeons is not really even much of a roulette
    wouldn't more options in the roulette be better overall?
    Depends on what you want. For people who are using expert as a known quantity time wise with a high tome yield and a source of actual relevant gear (not for savage or anything but gearing up non-mains). Potentially having every single 90's dungeon would make it more of a dice roll.

    For them having that option is good. For what you're speaking of, getting that SAME reward but with greater RNG as to the experience, it is not. You don't run 90s anyway you feel like it's better, if you do use the option yeah, it's less options for stuff.


    Quote Originally Posted by Voltyblast View Post
    This means there are already 2 good reasons to merge the two roulettes into one.

    PS: they should have the old max level dungeons just be in levelling already. No point having, say, Amdapor city or hullbreaker isle separated at this point. They're all rotting at this point.

    As above.. it depends on your POV. If you're utilizing the separate roulettes right now it's less options. If you never bothered because you consider them "useless" i can see how it feels like "why not".

    I wonder what IS the metrics on it though. If I and my ilk are in the extreme minority.. why not? But OP asked ....so I will answer.
    (0)
    WHERE IS THIS KETTLE EVERYONE KEEPS INTRODUCING ME TO?

  8. #18
    Player

    Join Date
    Jun 2019
    Posts
    437
    I'd like this. It just doesn't feel useful or worthwhile to have a roulette with only 2 dungeons in it? Not much of a roulette. IMO, anyway.
    (2)
    I give up with you people. Forum community is absolutely unhinged. Imagine joining my alt's FC just to wait for me to come online to harass me lmao.

  9. #19
    Player
    iVolke's Avatar
    Join Date
    Dec 2015
    Location
    Limsa-Lominsa
    Posts
    217
    Character
    Volke Volke
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Krotoan View Post
    It's kind of nice to have the option to do a dungeon I KNOW back and forth rather than thinking I might get "THAT" dungeon (there is always a "that" dungeon for everyone). And yeah "that" dungeon can BE the current expert sure.
    Stop pretending like dungeons in this game offer any sort of challenge.
    (1)

  10. #20
    Player
    Voltyblast's Avatar
    Join Date
    Aug 2014
    Posts
    735
    Character
    Rama Kagon
    World
    Balmung
    Main Class
    Warrior Lv 80
    Quote Originally Posted by Krotoan View Post
    As above.. it depends on your POV. If you're utilizing the separate roulettes right now it's less options. If you never bothered because you consider them "useless" i can see how it feels like "why not".

    I wonder what IS the metrics on it though. If I and my ilk are in the extreme minority.. why not? But OP asked ....so I will answer.
    Expert roulettes give about 90 new tomestone, good money, and all the new stuff from the new dungeons - including some extra armor if you are in need of gearing up an alt, even though it's super weak
    High-level roulette gives you less of everything I just said.
    To compare: leveling roulette is more worthwhile because it does give you more rewards at cap level, but also is used for, well, levelling, whereas the high levelling roulette can't be used until you're max level.

    It's not a matter of PoV: it's a matter of usefulness and overall rewards. So far, of the 2 roulettes, Expert delivers everything that high leveling roulette does but more. Why should I do older dungeons in a roulette that gives me fewer rewards?

    If you're so adamant to keep the "variety" up (because 4 roulettes that give the same exact thing is variety apparently), then why not make the rewards equal for both?
    (0)
    Last edited by Voltyblast; 06-15-2023 at 03:15 PM.

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