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  1. #1
    Player
    BlazingErial's Avatar
    Join Date
    Jul 2022
    Posts
    20
    Character
    Melia Carstairs
    World
    Halicarnassus
    Main Class
    Ninja Lv 100
    (11)

  2. #2
    Player Stormpeaks's Avatar
    Join Date
    Jun 2021
    Posts
    2,668
    Character
    Maya Jcb
    World
    Halicarnassus
    Main Class
    Dancer Lv 80
    Quote Originally Posted by BlazingErial View Post
    I didnt ask, but thank you, also the fact you dont know Titanmen is Skiros shows how clueless you are

    Quote Originally Posted by Kaurhz View Post
    If the impression from that is "OMG the game must be so full and popular" - Then I would argue those people are lost.

    They aren't really faked, the logins are arguably just done in a buffer so that simultaneous login requests cannot effectively DDoS other players in the queue, or from the world itself. They would be entirely separate, in this regard it's just a misleading message to say the world is full. But then arguably most people would conflate the message anyway, in that most people would see login server queue as being synonymous with "The world must be full"

    Edit: It's hardly done with an intent to 'fake' numbers or to give some mystical weight to the worlds/game being more popular than it is. From an infrastructure/networking PoV, there are pretty clear reasons why such a system is and would be in place.
    So every other game is doing it wrong I guess ? Even WoW ?
    (0)
    Last edited by Stormpeaks; 06-15-2023 at 07:23 AM.

  3. #3
    Player
    Kaurhz's Avatar
    Join Date
    Jul 2015
    Posts
    3,611
    Character
    Asuka Kirai
    World
    Sagittarius
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Stormpeaks View Post
    I didnt ask, but thank you, also the fact you dont know Titanmen is Skiros shows how clueless you are



    So every other game is doing it wrong I guess ? Even WoW ?
    Point me to where I said other games were doing it wrong? I'll wait...

    But since you can't answer that because you're trying to make a weird rhetoric out of thin air.

    But hey, let me clarify. - I just stated that there are clear reasons why such a system is in place, depending on how much you do or don't invest into underlying infrastructure. Some games will deal with 'hidden'/'obfuscated' queues, where these numbers aren't stated, but still otherwise there, and done in some other way, e.g., loading screens. Some will otherwise specify those, which is the case in XIV, and different companies will have a different infrastructure. In fact, you could ask several infrastructure engineers, and/or network designers to design a system, and you would get several different responses, each for their own different reasons.

    In the case some games, everyone connects to the same lobby server, which will establish and maintain your connection with a Data Centre, be it Chaos, Light, Elemental, Mana, Aether. Once you select a world, the lobby still is responsible for allocating you a server that then has that world data, and this would still remain the case with the queue. Once the queue is gone, and you're in the world, then you'd be redirected. This has a few benefits in that... The logging in server traffic is separate from the world(s), so if the lobby were to go down, for example, it means that the world necessarily doesn't, so those people could still remain connected -- This is why in some games even when servers go down, players remain connected, even in the case of, say, Steam or Playstation Network - Because it is different servers handling different data and/or for different purposes.

    This is also why, when there is an outage, it isn't necessarily everyone on the same world that is affected, because it isn't 1 world on same server/IP, but rather a bundle of people from different worlds on the same server, and vice versa with a single server handling players from multiple worlds.

    Again, I'll wait for your response as to where I said other games were doing it wrong.
    (4)

  4. #4
    Player
    Boblawblah's Avatar
    Join Date
    May 2022
    Posts
    2,322
    Character
    Shara Dei-ji
    World
    Ultros
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by BlazingErial View Post
    I don't know who you are, but I love you. TitanMen acts differently from the rest of the alts to be considered separate, so I'm good with that.

    (2)
    Last edited by Boblawblah; 06-15-2023 at 08:15 AM.

  5. #5
    Player
    Mr_Gyactus's Avatar
    Join Date
    Mar 2011
    Posts
    338
    Character
    Rugiada Brightdawn
    World
    Ragnarok
    Main Class
    White Mage Lv 100
    Quote Originally Posted by KRIPTICON View Post
    I don't understand why login queues are still a thing. Obviously, it's been an issue during periods of high player counts following an expansion, and that makes sense. Also, some servers are more populated than others; thus, on worlds like Gilgamesh or Hyperion, a login queue makes reasonable sense. However, EW is in its twilight period so player counts aren't nearly as high as they would be post xpac. Furthermore, we recently saw the addition of a new NA Data Center. I transferred to Halicarnassus about 2 months ago and can unequivocally confirm that the server is pretty empty, yet I get put into a queue every time I load up the game.

    So, why are we still waiting in line to log in? If there are server queues at this point in the middle of an expansion patch cycle, are we headed for another mess of 2002 and 3001 errors when 7.0 comes around?

    This isn't a rant. I'd genuinely like to know if someone out there has the answer.

    Just to clarify, I'm not a free trial player.
    Logins AREN'T per world, Logins are per data center.

    Try to login in another world of your datacenter, there is the same queue.
    (1)
    I have 10,000 needles,
    I'm not a weaver,
    and I'm not scared to use them.

  6. #6
    Player
    Final-Fantasy's Avatar
    Join Date
    Dec 2011
    Posts
    590
    Character
    Katharine Kusakari
    World
    Kraken
    Main Class
    Warrior Lv 100
    People on the Free Trial should be limited to when they can login and how long they can stay logged in.

    They should not be allowed to login or stay logged in during peak-prime time.

    Do not allow them to join the Novice Channel.

    Infact, don't allow them to use any form of Chat like /Say (abused for RMT, Stalkers) rather, only allow them to select a few pre-defined Auto-Translate questions and responses in Duties.

    This will shorten the wait time a little bit.
    (2)

  7. #7
    Player
    SomeGuy22's Avatar
    Join Date
    Apr 2022
    Posts
    132
    Character
    One-eyed Sveta
    World
    Diabolos
    Main Class
    Gunbreaker Lv 78
    Quote Originally Posted by Final-Fantasy View Post
    ...
    That wouldn't help, since the queue isn't there because worlds are actually full. One of the very first replies in this thread put it best:
    It's just a buffer to prevent overload if there is high volume. The servers aren't full.

    Also the free trial is limited enough as it is, no need to turn its players into second-class citizens, jesus.
    (0)
    Last edited by SomeGuy22; 06-15-2023 at 09:20 AM.

  8. #8
    Player
    Saraide's Avatar
    Join Date
    Jun 2021
    Posts
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    Dark Knight Lv 100
    This is the most non-issue topic ever since some guy complained about a ff14 ad.
    (5)
    Quote Originally Posted by Orinori View Post
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  9. #9
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,576
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Are people in this thread really unironically complaining about that "This World is currently full" message and taking it at face value and calling it some big lie? I took it for granted we had enough common sense to know it's just some generic queueing message and didn't actually mean there were thousands of people crawling around the server at 4am.
    (4)

  10. #10
    Player
    VelKallor's Avatar
    Join Date
    Jan 2021
    Location
    Limsa Lominsa
    Posts
    2,590
    Character
    Vel Kallor
    World
    Kujata
    Main Class
    Red Mage Lv 100
    the fact you actually manage to come at me and tell me that people from australia, new zealand and even some parts of NA, log on a new european world at 5 AM (EU time), with 5 people in Limsa
    Yes. It may in fact surprise you to learn that I, as an Aussie, had a character on a new EU server some time ago. I also know of many Aussies, US players and others who also play on EU servers. See. you are forgetting that they can world transfer for all kinds of reasons, that word "global" really doesnt resonate with you, does it?

    You really need to think outside the box.

    Silly rabbit.

    And yet Activision/Blizzard has a queue per server and not a queue per battlegroup (back when they were a thing) so guess who's ahead ?
    Activision / Blizzard is busy merging servers, because so many have been EMPTY for YEARS. WoWs population is falling off a cliff.

    You...didnt know?
    (1)
    Last edited by VelKallor; 06-15-2023 at 11:51 AM.

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