Understood. Thanks for the replies.

Understood. Thanks for the replies.
Its really telling how much you hate something when you're really start to stretch your takes so thin. Who in the hell in the development team even thinks to put in queue times JUST so that the server looks good. This is beyond childish reasoning.



Read the topic title. Now think, would a company make use of it?
Some companies would.
Considering how often I don't have any login queue during off peak hours, I doubt SE is abusing the system in order to trick players.
People can throw out their cynical tinfoil hat theories if they want. Having to wait in a 30 second log in queue isn't going to convince someone with common sense and some MMO experience that it's a sign a game is massively populated at the moment.
Titanmen, if you're reading this: don't forget to bookmark this thread to necro when 7.0 is released. It will be a relevant topic.



Anecdotal, I always have the queue unless I login at 3AM, don't care.Some companies would.
Considering how often I don't have any login queue during off peak hours, I doubt SE is abusing the system in order to trick players.
People can throw out their cynical tinfoil hat theories if they want. Having to wait in a 30 second log in queue isn't going to convince someone with common sense and some MMO experience that it's a sign a game is massively populated at the moment.
Titanmen, if you're reading this: don't forget to bookmark this thread to necro when 7.0 is released. It will be a relevant topic.
https://forum.square-enix.com/ffxiv/...g-Login-QueuesHaving to wait in a 30 second log in queue isn't going to convince someone with common sense
It's a buffer.
It doesn't mean that the server is full, it just handles logins in batches as to help with managing to load from simultaneous login queues. If I recall this was a measure introduced to essentially prevent the logging servers from crashing when under strenuous load - For example, new patch, new expansion, and/or when popular content creators join the game.
It's not really designed for 'current' load I would say, but rather the potential for a significant load, where it tends to scale better.
Player





Each world only processes 75 logins per minute. Yoshi-P stated this shortly after EW launch back when they were dealing with the frequent login queue disconnections.
See: Notice: World Login Errors and Resolutions (07 Dec 2021)
Originally Posted by Yoshi-P
... the maximum number of characters that can log in to a World in the space of one minute sequentially is limited to 75 in order to reduce the load ....
Last edited by Rongway; 06-14-2023 at 08:12 AM.





I understand why they do the login queue, I just don't understand why they haven't rewritten the message that's displayed so that it doesn't lie and say the world is full. It could just say "logging in, please wait" or something.
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