Is it me or are they taking good-looking mount concepts for the cash shop while giving us silly mounts? Shadowkeeper would have been way better as a P12S mount than the Axolotl shit.
Is it me or are they taking good-looking mount concepts for the cash shop while giving us silly mounts? Shadowkeeper would have been way better as a P12S mount than the Axolotl shit.
I won't lie. It is disappointing to see this thrown onto the Mogstation when the character is directly related to current MSQ but has not been mentioned at all because the lore is locked behind the optional Shadowbringers role quests. This should have been in game and tied to Cylva.
How? It had nothing to do with pandemonium.
Now, neither did the axolotl, but meh.
Twintania is a recruitment bonus, CC was on the shop. Now this. It's long precedented, and they wouldn't do it if people didn't buy it. For instance, the tweet announcement had like 3k likes and only 200 comments when I looked. If people were that upset it'd be flipped.
I don't even buy mounts off the cash shop. The only non in-game obtainable mounts I have are the eternal bond chocobo, twintania, and the promo mounts.
Oh please. What you folks call bootlicking is what other sensible people simply call a difference of opinion. Again, interesting it's generally one side of the discussion throwing out labels.
People paying for something they like isn't bootlicking. If so then we're all bootlickers for paying for ffxiv when it "could" be a free to play game (like how this mount could be free). See how off that logic is?
Isn’t the new BLU mount some flying eyeball thing and you ride around on its tongue? I thought I saw that in the live letter when they showed new mounts for 6.4
In a game where end-game content is limited, the dev-team is continuously allergic to integrating the thousands of hours of old-content into reviving interest outside of delayed patches that rely on a stagnant philosophy that, too significantly, splits-up the playerbase.
This is just another example of such behaviour, a major reason why the mount should have been a reward from Blue Mage SHB raiding. Instead of people working together, playing the game, collecting spells, forging (fittingly) memories we are given another shallow cash grab where all value is lost outside of aesthetic preference; hullbreaker isle music is just the salt in the wound.
Following the first 6.4 Live Letter, their apathy towards the game (the abysmal quality of the majority of EW trials and the writing especially) and their interest in shilling FF16 (as amazing as it looks) instead is just becoming more blatant. "We don't care anymore, play FF16!" You're paying for a game that additionally charges you twice per patch (at minimum if current), expect better than this drivel.
Last edited by Winnifer; 06-14-2023 at 03:22 AM. Reason: typo
Probably a good call from SE. Imagine locking a hugely popular raid boss mount and beloved character behind having to do Shiva Savage, Min Ilvl, No Echo, on BLU, Light Rampant memes and all.
In general I think our subs should pay for the development of content like this, and prefer when it's added into the game world as something we can earn.
If our subs were optional I'd be a tad more forgiving.
I guess I'm just a bit more old school about that. I know there is a market for the cash shop though, so as a business I'm sure they are happy to take the money.
So jaded by monetization in gaming these days I'm not even angry, though.
EDIT: Out of Posts
I understand what you are saying but the industry as a whole moved away from mandatory subs as a practice. I'm fine paying for XIV because I feel the quality is still there and I would hope it avoids the most egregious exploitative practices like ESO's loot boxes and $100+ USD player houses.
That said, I still believe Box Price + Mandatory Sub should mean that if they still really need to have a cash shop, items shouldn't exceed $10.00. The FF4 simp in me really wants the Lunar Whale mount, but I'm not willing to pay $42.00 for it. I have $42.00, I just am not willing to hand over what I think is pretty excessive given the business model the game already has. I'd rather put that $42 to an entirely new game that's on sale a couple month's after release than feeling milked I guess.
Last edited by ZephyrMenodora; 06-14-2023 at 03:08 AM.
In general I think our subs should pay for the development of content like this, and prefer when it's added into the game world as something we can earn.
If our subs were optional I'd be a tad more forgiving.
I guess I'm just a bit more old school about that. I know there is a market for the cash shop though, so as a business I'm sure they are happy to take the money.
Sub prices haven't changed with inflation. Mmo sub pricing has been $14.99 USD since what, 2000?
Netflix has gone up exponentially since then, as has every other video streaming service, without any real quality improvements and getting less content.
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