


I agree, the token system is nice, but to a definite extent. A nice mix of the two is definitely required, right now we just have a mess and a half.1. Cant really say anything since its all assumption for now.
2. The class weapon works exactly like that, hard to make and strong. Its one step towards right direction, i am sure we will eventually jobs gears, cant have everything in one patch, you see.
3. Um Garuda is probably most balanced fight ever, just because people in your server doesnt want to use non cookie cutter doesnt mean its not balanced, its just people do not know any better. Here i will link you my garuda fight with me on MNK, then DRG, PLD, 2 BRD, 2 WHM, BLM.
http://www.youtube.com/watch?v=4PPUs...e_gdata_player
Its a PUG too, and we dont really have much crowd control in primals, Ifrit/Moogle/Garuda all have diff mechanic.
4. If you have done the new dungeons you dont really skip mobs..... So...
5. Yes. I agree Garuda is the way to go, one loot system i really like is from FFXI ground HNM, you get very high droprate abjurations that is highly sought but still keep RNG on few very strong loot like Defending Ring, ridill. This helps keeping the item rare and prestige to have. Also abit of luck i suppose. But stuff wont be rare if its tokenized nc everyone will have one eventually.
http://dn.guildwork.com/
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