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  1. #11
    Quote Originally Posted by Chardrizard View Post
    That is probably because FFXI is a very easy game content-wise lol, however they also have tough content or at least requires much more strategy like Salvage, in that case you don't see alot of pick up for Salvage do you?
    Not from the NA side at least, much like in XIV you see a lot more JP PUGs for stuff than you do NA.
    (2)

  2. #12
    Player
    Tombah's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    62
    Character
    Luca Ruca
    World
    Masamune
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by SpringLeaf View Post
    the only improvements are really the Speed of the Interactions of NPC's and the menu, with your character.
    really? I think the NPC monologues and the menus are still as slow as ever which is one of the main reasons people are not coming back.
    (1)

  3. #13
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Chardrizard View Post
    That is probably because FFXI is a very easy game content-wise lol, however they also have tough content or at least requires much more strategy like Salvage, in that case you don't see alot of pick up for Salvage do you?
    Oh I see your point However I have done many salvage pick ups successfully, I was surprised tbh lol I would have thought wipe on the boss but I actually had more luck with joining shout groups for salvage then with statics >.> I loved FFXI content balance though..how it had hard stuff that can be done with pug and then high end HNM with LS
    (0)

  4. #14
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    292
    Quote Originally Posted by SpringLeaf View Post
    I've been playing since day 1 and the only improvements are really the Speed of the Interactions of NPC's and the menu, with your character.
    I stopped reading here.
    (17)

  5. #15
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Babydoll View Post
    Yeh FFXI was known to be very cookie cutter. My main was DNC and I was forced to play WHM instead for 99% of things..it was silly.

    I think the issue a lot of people have atm are they want to be able to log in and do stuff with pick up groups. I remember in XI nearly everything could be done with pick up groups...the only reason why people made statics was to have a set time that worked for everyone and to work out drops. But the content on the other hand could always be done with pickups..that is what made XI so great and easy to meet new people/make friends.

    In XIV I am finding if stuff is not done with the same group of people it is constant failure and wiping due to these things being so unforgiving. Everyone I know has been saying "Yeah I am never doing stuff with PUG again, its just wipe after wipe"

    So while people certainly do not mind doing some work to get their stuff..like level up a job, gear it up, learn to play it, etc...when it gets to the point where you can't log in, invite random people and do a fun yet challenging event the drive to continue playing diminishes. This is exactly how I feel. I would LOVE to play the stuff this game has to offer but after countless PUG wipes I give up and just craft until 2.0
    The reason I am 100% sure you didn't go dnc because XI didn't do weapon dmg right, MNK had the same problem they would do 0 dmg to a lot of stuff, Daggers was just a weak weapon. While class stacking did happen in XI it still more flexable. Don't have a whm ask an SCH or RDM to heal, A BLM didn't show up you could ask a well geared SCH to nuke. No SAM's? DRKs and wAR do just fine with dmg.

    I wouldn't mind melee on bosses if Se gets this stupid thing out of thier head that Bosses should have 5k AoE dmg ws shit that will slightly make the fight harder and end up punishing melee out in the long run. A lot of bosses in Xi didn't have retarded herp derp Aoe that one shot everyone.
    (2)

  6. #16
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Firon View Post
    The reason I am 100% sure you didn't go dnc because XI didn't do weapon dmg right, MNK had the same problem they would do 0 dmg to a lot of stuff, Daggers was just a weak weapon. While class stacking did happen in XI it still more flexable. Don't have a whm ask an SCH or RDM to heal, A BLM didn't show up you could ask a well geared SCH to nuke. No SAM's? DRKs and wAR do just fine with dmg.

    I wouldn't mind melee on bosses if Se gets this stupid thing out of thier head that Bosses should have 5k AoE dmg ws shit that will slightly make the fight harder and end up punishing melee out in the long run. A lot of bosses in Xi didn't have retarded herp derp Aoe that one shot everyone.
    Yup, I agree 100% >_< Class stacking in XI was way more flexible. I quit XI because of how cookie cutter abyssea made it..but I realize now XIV is also very cookie cutter ; ;
    (0)

  7. #17
    Player
    Riciendo's Avatar
    Join Date
    May 2012
    Posts
    43
    Character
    Kirrik Hadori
    World
    Sargatanas
    Main Class
    Paladin Lv 70
    I have to agree with those telling you to go help someone. This isn't the WoW community where everyone does stuff on their own until they can't anymore. To me, the FF community has always been extremely helpful and to be part of it you must do the same. I try to assist someone during every one of my game sessions, and in return I always have someone offering to help when I request it.
    If you're having problems meeting requirements, start back at the beginning with someone and help them. I almost guarantee that they'll offer help, if not join you, to meet those requirements together.
    I swear, some people have forgotten what it is to play an MMO. It isn't meant for single player experience, exclusively.
    (4)

  8. #18
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    they make some stuff too easy(leveling up) and some stuff way to tedious(content that rewards you randomly) so far and there not enought stuff in the middle.

    all good games have tons of stuff you can just do all day when so far we have nothing but boss fights and dungeons to do. other instances which require you get get a group like caravans when its not needed.

    thats why you have no drive OP you work harder at getting start to do anything than actually doing it.

    since verson 1 dead im hoping 2.0 will live up to being a decent game atleast.
    (1)

  9. #19
    Player
    Jekyll's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    203
    Character
    Henry Jekyll
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Firon View Post
    The reason I am 100% sure you didn't go dnc because XI didn't do weapon dmg right, MNK had the same problem they would do 0 dmg to a lot of stuff, Daggers was just a weak weapon. While class stacking did happen in XI it still more flexable. Don't have a whm ask an SCH or RDM to heal, A BLM didn't show up you could ask a well geared SCH to nuke. No SAM's? DRKs and wAR do just fine with dmg.

    I wouldn't mind melee on bosses if Se gets this stupid thing out of thier head that Bosses should have 5k AoE dmg ws shit that will slightly make the fight harder and end up punishing melee out in the long run. A lot of bosses in Xi didn't have retarded herp derp Aoe that one shot everyone.
    Not really topic related, but Voidwatch AoE's can pretty much wipe the whole front line if temp items aren't up.
    (0)

  10. #20
    Player
    Niqote's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    3,069
    Character
    Sa'niquel Amrita
    World
    Tonberry
    Main Class
    Botanist Lv 100
    Making points on how FFXI is more forgiving in allowing other classes to fill roles then your most desired is a little irrelevant at this point because the comparison is between a game with many who can fit the role and a game with rather few.

    However I will sympathise with the lack of balance (mnk + dnc not providing enough Dmg and thus excluding them)

    I can only hope that we received better balanced classes for X|V.

    As for the OP... are you nuts? There has been so many improvements I do not know where to even begin... the point you are trying to make is that it is still not a fully developed MMO and this frustrates and demotivates you yes? ... Well as usual you are going to get the 'In 2.0' response... why complain about things that we know are getting fixed.

    Till 2.0 is out all we can do in game is try finish our relics, lvl our crafts or gatherers, work on achievements, get new GC ranks and items, makes some gil on the wards, do all the little quests around the towns, find new friends / ls (you see where I am going with this list?) and cheer on and give constructive ideas to the development teams.
    (2)

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