Like I said in another thread you were in awhile back where you brought up the exact same thing, I don't think we're meant to infer anything. If "not using as much water magic" was an actual reason for the calamity, then you would think if would be important enough for there to be an explicit description of that in the game or the encyclopedia.
You're trying to come up with an explanation for a lore event with gameplay mechanics. That's like saying lightning magic is vastly inferior to all other types because BLM only used it for DoT. In that case, why wasn't there a lot of leftover lightning aether if all BLM had is 1 spell that uses it?
WHM/CNJ had the spell Fluid Aura removed, does that mean it never ever existed? But then EW gave WHMs Aquaveil, wouldn't that mean that 5th Era WHMs had access to it too and would be spamming it since the EE says White Magic is all about healing, purification, and protection and spent the war under siege? Considering Verstone and Veraero build up your white mana gauge while Verholy drains it, wouldn't that also mean that the light-aspected magic that the vast majority of the magic that 5th Era WHMs used also drained water aether?
As ShB told us, extra aether on one of the Shards will creep into the Source until it floods the Source with that aether. It makes more sense that Ascian shenanigans causing an imbalance of aether on a Shard leaks water aether into the Source where all of the aether has been sapped dry from years of mage war then boom, Great Flood. Instead of the other explanation of "WHM didn't use much water magic so the world suddenly flooded".
You would think if that were the case, then the worlds' mages, being much more advanced in magic than modern mages, would have known that would happen. Especially if they knew the aspect of all prior calamities before theirs. At the same time, I don't think they couldn't have predicted aether coming in from a Shard because as far as we know they had no idea Shards existed or the reason calamities happened.



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