It feels like content that is supposed to be a social experience for multiple people and to overcome challenges, but in reality it actually pushes people apart. The solutions SE implemented such as personal completion status impacting the loot others receive, having options to filter out people who have and have not completed it, and other tools all further segment the few people that do savage. Some people even go to great lengths to level two characters just to bypass the lockout so they can participate with more than one group.

For a game that is built around having someone do everything on a single character, it seems very out of character for FFXIV to have a system that would push people to have to do something so unintuitive to play the game the way they feel they should be able to.