Those auto-attacks are exactly why PotD and HoH are hard. It also means the timer is an actual concern and forces you to choose your mobs carefully and manage your pomanders.
The deadly AoEs mean nothing and the bosses are like alliance raid difficulty.
Sure, but it seems strange that a few of the most vocal critics never seem to mention the positive aspects of the current game that keep them playing.
It would be nice to see them talking on occasion about those things they feel have been well done. Expressing what we are enjoying is also important information for the developers.
The game's aesthetics + roulettes help me wind down after work or before sleep, even if they'd be a bit too dull for any other purpose. And maybe the 5% of friends who still play. That's... honestly about it.Sure, but it seems strange that a few of the most vocal critics never seem to mention the positive aspects of the current game that keep them playing.
It would be nice to see them talking on occasion about those things they feel have been well done. Expressing what we are enjoying is also important information for the developers.
(Now, if there were just some lasting midcore content to progress at my own pace over the weekends...)
They're not obligated to lol. Criticism isn't suddenly invalid if it's not accompanied by praise.
The aesthetics are definitely better than certain other MMOs (*cough* WoW), and big agree with the friends bit. Playing games with my friends can make even a dumpster fire of a game actually fun.
Throwback to 6.1 when I was testing out the new PvP jobs and got a Fuma Shuriken stuck to me:
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99% of your posts aren't positive feedback, they are anti-negative feedback rants lmaoa few of the most vocal critics never seem to mention the positive aspects of the current game that keep them playing.
It would be nice to see them talking on occasion about those things they feel have been well done. Expressing what we are enjoying is also important information for the developers.
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