I know you're trying to shoot down Kuma and all, but the examples are really bad, for lack of better words.

Quote Originally Posted by Shadowedge View Post
On the same note, WoW's Rogue sounds like an FFXI clone Thief to me
There's no comparison between a guy that deals huge damage with daggers while using poisons and a guy that gets invited because of Treasure Hunter.

WoW's Warlock sounds like an FFXI clone Summoner to me
Can't really compare a guy who was useful and dealt great damage aside from bringing unique debuffs like Curse of the Elements with a guy who was only useful once every two hours and played as /WHM the rest of the time.

WoW's Mage sounds like an FFXI clone Black Mage to me
Mages have a good selection of wards, barriers and secondary spells in their arsenal. Call me when Black Mage gets Super-Ultra Hasteaga that lasts 20 seconds but increases everyone's attack and casting speeds by 400%.

WoW's Paladin sounds like an FFXI clone PLD/BRD to me.
Not really. Paladins didn't have a plethora of useless buffs/threnodies clogging their spellbooks. Pallys can go tank, heals or DPS without inviting insults or ridicule (whereas XI bred the squeaky-voiced "Knight" PLD with a two-handed sword as a way to mock the PLDs that wanted to do something other than tank).

This is all tongue in cheeck, mind you. =P

As far as what this has to do with Kuma's conjecture, I also thought that there would be some sort of rune system for Rune Fencer. I'm thinking it might be something akin to the way Strategems for SCH are gained. Specific actions costing a number of accumulated runes and some MP. Or something along those lines.