


>implying FFXIV's Arcanist works anything like Rune Fencer
>implying the FFXI team and the FFXIV team are the same team
>implying the FFXIV team has the budget and staffing to crank out content at the same rate as the XI team
>implying creating a new class and abilities and gear and lore, then balancing said class and abilities and gear and lore isn't the hardest single thing for a dev team to do
Welp, good chance that will be the final nail in the coffin for RDM, the new jobs will probably take away what little uniqueness that was left or perhaps any new possibilities that could have salvaged the job and maybe others like SCH or PLD. R.I.P. it was a good run while it lasted.
Support RDM Development: http://forum.square-enix.com/ffxiv/threads/42776-How-Would-You-Design-Red-Mage%21[/center]
vanafest![]()
Retired FFXI character: Ranok of Sylph
think i know what im gonna play.
thanks for the info ill check it out.



Meh. /tenchar

God dammit, just when I thought I was free to full time FFXIV.



Seeker of Adoulin = 2.0 killer
If they keep the schedule of releasing expansions in march, 2.0 will have only 3 months to prevent mass migration to FFXI since a large part of XIV playerbase is XI veteran.
I'm already 500% hyped with this expansion...and we're still missing the 2nd job that might be shown tomorrow! @_@
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