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  1. #1
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,039
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    I don't use bracelets and rings much, but earrings and necklaces are nice where visible and I'll do my best to find something that matches the outfit, depending on the character. (Some of my characters wear earrings, some don't.)


    Quote Originally Posted by fulminating View Post
    Given the failure of that change, the lack of reversion there seems like a pretty pathetic attempt to save face.
    How do you measure "failure" there? Sure it's annoying and I'd rather have the all-class jewellery back, but in what way would they think that it has failed?
    (4)

  2. #2
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,179
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    Quote Originally Posted by Iscah View Post
    I don't use bracelets and rings much, but earrings and necklaces are nice where visible and I'll do my best to find something that matches the outfit, depending on the character. (Some of my characters wear earrings, some don't.)




    How do you measure "failure" there? Sure it's annoying and I'd rather have the all-class jewellery back, but in what way would they think that it has failed?
    It's a bit of a black box, but depending on how cynical you are, it was either a change to streamline things or to prevent tanks using strength accessories. Between the 4.0 tank accessory issue and having to store 5 identical necklaces if I want to glamour e.g the ronkan one on healer/tank/strdps/dexdps/caster it's been nothing but bother. Perhaps it's just to make things recommended gear suggests less stupid, but surely adjusting that would be less inconvenient? I don't think it even goes by ilvl anyway because my crafters/gatherers didn't autoequip the more recent gear in every slot.
    (2)

  3. #3
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,958
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by fulminating View Post
    It's a bit of a black box, but depending on how cynical you are, it was either a change to streamline things or to prevent tanks using strength accessories. Between the 4.0 tank accessory issue and having to store 5 identical necklaces if I want to glamour e.g the ronkan one on healer/tank/strdps/dexdps/caster it's been nothing but bother. Perhaps it's just to make things recommended gear suggests less stupid, but surely adjusting that would be less inconvenient? I don't think it even goes by ilvl anyway because my crafters/gatherers didn't autoequip the more recent gear in every slot.
    Add to that the fact they immediately had to walk back the changes made to tank accessories, because when tanks looked at the 100% vit and 0% damage gear they went "nope!" and equipped HW dps accessories.


    Quote Originally Posted by DayHealer View Post
    Most of times they are so small I dont even see them, so im curious.
    Indifferent about rings and bracelets since they're covered up most of the time anyway, but I absolutely care about necklaces and earrings. Our character's necks are actually really jank and being able to somewhat hide this is quite helpful.
    (3)
    Last edited by Absurdity; 06-09-2023 at 07:20 PM.

  4. #4
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,039
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by fulminating View Post
    It's a bit of a black box, but depending on how cynical you are, it was either a change to streamline things or to prevent tanks using strength accessories. Between the 4.0 tank accessory issue and having to store 5 identical necklaces if I want to glamour e.g the ronkan one on healer/tank/strdps/dexdps/caster it's been nothing but bother. Perhaps it's just to make things recommended gear suggests less stupid, but surely adjusting that would be less inconvenient? I don't think it even goes by ilvl anyway because my crafters/gatherers didn't autoequip the more recent gear in every slot.
    I'm not quite sure of the logic for the gear recommender, but I think it's based on specific substats and possibly spiritbonding percentage rather than IL.

    Also, if the recommender could be fixed easily, I would have hoped they would have fixed it by now to stop confusing new players and putting sub-Lv50 tanks in DPS gear.

    As for managing them, unless it's a unique-looking dungeon drop or something I'll use frequently, I find it easier to just buy pieces as needed rather than storing them in advance. The system is inconvenient but that seems the easiest way to work with it.

    Much as glamour is the "true endgame", the devs regularly prioritise the other endgame's stats over glamour accessibility, locking things down to ensure they get equipped by the intended job rather than opening them up for flexibility. There's nothing in that which suggests inherent failure, just different priorities.
    (2)

  5. #5
    Player
    fulminating's Avatar
    Join Date
    Apr 2022
    Posts
    1,179
    Character
    Wind-up Everyone
    World
    Zodiark
    Main Class
    Arcanist Lv 52
    Quote Originally Posted by Iscah View Post
    Much as glamour is the "true endgame", the devs regularly prioritise the other endgame's stats over glamour accessibility, locking things down to ensure they get equipped by the intended job rather than opening them up for flexibility. There's nothing in that which suggests inherent failure, just different priorities.
    I don’t really see an issue with tanks having access to native dh rather than just through melding. It also gives melee dps the ability to opt out of mandatory skill speed if there’s some on both rings or whatever. If it really upsets the devs they could have a backend check that says something along the lines of “your gear currently has x mainstat in content balanced around x+y mainstat. Are you sure you wish to continue?” On the off chance some scholar equips only strength accessories to get bigger autos at the cost of literally everything else. Kind of sucks that it wouldn’t add a way to dodge piety as easily as tenacity but it is what it is.
    (1)

  6. #6
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,329
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by fulminating View Post
    I don’t really see an issue with tanks having access to native dh rather than just through melding. It also gives melee dps the ability to opt out of mandatory skill speed if there’s some on both rings or whatever. If it really upsets the devs they could have a backend check that says something along the lines of “your gear currently has x mainstat in content balanced around x+y mainstat. Are you sure you wish to continue?” On the off chance some scholar equips only strength accessories to get bigger autos at the cost of literally everything else. Kind of sucks that it wouldn’t add a way to dodge piety as easily as tenacity but it is what it is.
    The devs use substats for balancing jobs. Putting Skillspeed on everything is a way to nerf melee jobs without actually reducing their potencies.

    I remember at the end of HW they put Parry on everything for tanks while they have already admitted that Parry was a useless stat and that they would replace it with Tenacity in SB. The intend was to keep tank dps low.

    They also generally put better sub stats on savage raid gear than the tomestone gear to make the savage raid more rewarding.
    (1)
    It’s a good thing not to answer your enemies. I scarcely ever do. Perhaps Emily is more like me than I am like myself. Perhaps she would rather not answer her friends, even. She keeps it all in her heart.

  7. #7
    Player
    Absurdity's Avatar
    Join Date
    Feb 2018
    Posts
    2,958
    Character
    Tiana Vestoria
    World
    Odin
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Tint View Post
    They also generally put better sub stats on savage raid gear than the tomestone gear to make the savage raid more rewarding.
    Yes and no. BiS gear is usually a mix of both savage and tome gear, and has been for as long as I can remember. They put "useless" gear pieces in both sets, most likely so your source of good gear doesn't just come from a single activity.

    On a side note I wish they would expand this, give us more sources of potentially best-in-slot gear. I wouldn't mind if Criterion or even the newest Alliance raid gave you gear at the current max ilvl. The content comes out so late into a raid tier that it really shouldn't be immediately worse than what you already have.
    (3)
    Last edited by Absurdity; 06-11-2023 at 05:45 PM.

  8. #8
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,039
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by fulminating View Post
    I don’t really see an issue with tanks having access to native dh rather than just through melding.
    I think the thing is, tank and slaying accessories are the only ones that are interchangable and remain useful when worn by the "wrong" role. For everyone else, the primary attack stat (dex/mind/int) is different and they don't benefit from it. This just evens it out so that nobody can share and nobody can get recommended the wrong items (as they do before Lv60).
    (1)