Just like a lot of people's criticism isn't constructive, sometimes the responses people have to it aren't either, unfortunately.
That is much too simple of a response and should find an answer with more depth about why the story was alright, rather than strictly saying "wrong". Just not useful to the debate otherwise.Expressed my opinion regarding the story which differs from the norm, without attacking anyone and simply stating my opinion in a non-rude way, and even saying why I thought could've been different.
The response: "You're wrong"
That is a difficult situation, because people in dungeons are strangers and don't know if you are a nice person or not, so first impressions make a big impact here and how you word it can make a big difference. Obviously, you need them to do the aoe or alternatively heal through it. This and the rest of the examples aren't relevant to discussing feedback for developers though.Once I kindly asked a tank to press one aoe button because me, the healer, was dying from the lack of aggro and we were wiping at a level 30+ dungeon
The response: "Chill he's new"
I don't think most parties would have done that, but people were more rude in ARR and HW because the game hadn't necessarily attracted the casual players it now has and the rules were not as vague.Before the unskippable cutscenes, I reminded the tank of the group that there was a few people behind watching the cutscene, and that we could have trouble later on
The response: "shut up" and got kicked.
Everything is about perception. Unfortunately, in ARR the game had a lot of intricate things that caused people to attack you for doing it wrong, when you weren't. For example, I was told to face my shield at the enemies to block them, despite that one of them was at NW and one of them at NE and they wouldn't move, then they left the dungeon before I could answer. It was impossible to block them all. SE since made you block from all directions.Told a dps to let me aggro first or else he'd overaggro and die. Which he did because tanks aggro wasn't like today.
The response: "Do your job" and got kicked.
It's really about establishing your intentions first because first impressions affect perception.On paper yes, you can be critical without being rude. However ANY sort of negative criticism in this game is like a personal attack
Just like feedback can lack any sort of depth, so can the responses to that feedback ie. saying the feedback is "wrong" or "bad" without any sort of proper articulate argument as to why or how.



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